CVAIJul 27, 2022

Break and Make: Interactive Structural Understanding Using LEGO Bricks

arXiv:2207.13738v116 citationsh-index: 133Has Code
Originality Synthesis-oriented
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This work addresses the challenge of part-based geometric understanding for AI agents, but it is incremental as it builds on existing interactive reasoning and assembly tasks.

The paper tackles the problem of interactive geometric understanding by proposing a new assembly challenge called Break and Make, where an agent inspects and disassembles LEGO models and then rebuilds them, and they introduce a simulator and dataset to facilitate research, with initial results using sequence-to-sequence models.

Visual understanding of geometric structures with complex spatial relationships is a fundamental component of human intelligence. As children, we learn how to reason about structure not only from observation, but also by interacting with the world around us -- by taking things apart and putting them back together again. The ability to reason about structure and compositionality allows us to not only build things, but also understand and reverse-engineer complex systems. In order to advance research in interactive reasoning for part-based geometric understanding, we propose a challenging new assembly problem using LEGO bricks that we call Break and Make. In this problem an agent is given a LEGO model and attempts to understand its structure by interactively inspecting and disassembling it. After this inspection period, the agent must then prove its understanding by rebuilding the model from scratch using low-level action primitives. In order to facilitate research on this problem we have built LTRON, a fully interactive 3D simulator that allows learning agents to assemble, disassemble and manipulate LEGO models. We pair this simulator with a new dataset of fan-made LEGO creations that have been uploaded to the internet in order to provide complex scenes containing over a thousand unique brick shapes. We take a first step towards solving this problem using sequence-to-sequence models that provide guidance for how to make progress on this challenging problem. Our simulator and data are available at github.com/aaronwalsman/ltron. Additional training code and PyTorch examples are available at github.com/aaronwalsman/ltron-torch-eccv22.

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