CVAILGOct 9, 2022

KP-RNN: A Deep Learning Pipeline for Human Motion Prediction and Synthesis of Performance Art

arXiv:2210.04366v32 citationsh-index: 1
Originality Synthesis-oriented
AI Analysis

This work addresses motion synthesis for virtual reality and performance art visualization, but it is incremental as it builds on existing pipelines and datasets.

The paper tackles human motion prediction for digital synthesis by introducing KP-RNN, a neural network that effectively predicts dance movements using the new Take The Lead dataset and integrates with the Everybody Dance Now pipeline, serving as a baseline for future work.

Digitally synthesizing human motion is an inherently complex process, which can create obstacles in application areas such as virtual reality. We offer a new approach for predicting human motion, KP-RNN, a neural network which can integrate easily with existing image processing and generation pipelines. We utilize a new human motion dataset of performance art, Take The Lead, as well as the motion generation pipeline, the Everybody Dance Now system, to demonstrate the effectiveness of KP-RNN's motion predictions. We have found that our neural network can predict human dance movements effectively, which serves as a baseline result for future works using the Take The Lead dataset. Since KP-RNN can work alongside a system such as Everybody Dance Now, we argue that our approach could inspire new methods for rendering human avatar animation. This work also serves to benefit the visualization of performance art in digital platforms by utilizing accessible neural networks.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes