CVApr 10, 2023

Three Recipes for Better 3D Pseudo-GTs of 3D Human Mesh Estimation in the Wild

arXiv:2304.04875v19 citationsh-index: 38Has Code
Originality Incremental advance
AI Analysis

This work addresses the problem of limited 3D supervision for researchers and practitioners in computer vision, specifically for 3D human mesh estimation, and is incremental as it builds on existing pseudo-GT methods.

The paper tackles the challenge of generating better 3D pseudo-ground truths for 3D human mesh estimation in the wild, where only 2D pose data is available, by proposing three recipes to address depth ambiguity, weak supervision sub-optimality, and implausible articulation, resulting in improved performance for state-of-the-art networks without additional modifications.

Recovering 3D human mesh in the wild is greatly challenging as in-the-wild (ITW) datasets provide only 2D pose ground truths (GTs). Recently, 3D pseudo-GTs have been widely used to train 3D human mesh estimation networks as the 3D pseudo-GTs enable 3D mesh supervision when training the networks on ITW datasets. However, despite the great potential of the 3D pseudo-GTs, there has been no extensive analysis that investigates which factors are important to make more beneficial 3D pseudo-GTs. In this paper, we provide three recipes to obtain highly beneficial 3D pseudo-GTs of ITW datasets. The main challenge is that only 2D-based weak supervision is allowed when obtaining the 3D pseudo-GTs. Each of our three recipes addresses the challenge in each aspect: depth ambiguity, sub-optimality of weak supervision, and implausible articulation. Experimental results show that simply re-training state-of-the-art networks with our new 3D pseudo-GTs elevates their performance to the next level without bells and whistles. The 3D pseudo-GT is publicly available in https://github.com/mks0601/NeuralAnnot_RELEASE.

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