CVCGAug 21, 2023

Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation

arXiv:2308.10898v112 citationsh-index: 17Has Code
Originality Incremental advance
AI Analysis

This addresses the problem of generating diverse and physically valid articulated meshes from limited data, which is incremental as it builds on existing mesh generation techniques.

The paper tackles few-shot physically-aware articulated mesh generation by proposing a hierarchical deformation model and physics-aware correction, achieving better diversity, visual fidelity, and physical validity across 6 articulated categories compared to previous methods.

We study the problem of few-shot physically-aware articulated mesh generation. By observing an articulated object dataset containing only a few examples, we wish to learn a model that can generate diverse meshes with high visual fidelity and physical validity. Previous mesh generative models either have difficulties in depicting a diverse data space from only a few examples or fail to ensure physical validity of their samples. Regarding the above challenges, we propose two key innovations, including 1) a hierarchical mesh deformation-based generative model based upon the divide-and-conquer philosophy to alleviate the few-shot challenge by borrowing transferrable deformation patterns from large scale rigid meshes and 2) a physics-aware deformation correction scheme to encourage physically plausible generations. We conduct extensive experiments on 6 articulated categories to demonstrate the superiority of our method in generating articulated meshes with better diversity, higher visual fidelity, and better physical validity over previous methods in the few-shot setting. Further, we validate solid contributions of our two innovations in the ablation study. Project page with code is available at https://meowuu7.github.io/few-arti-obj-gen.

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