CVAILGOct 4, 2023

Point-PEFT: Parameter-Efficient Fine-Tuning for 3D Pre-trained Models

arXiv:2310.03059v843 citationsh-index: 9Has Code
Originality Incremental advance
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This addresses the problem of high adaptation costs for 3D point cloud models, offering an efficient solution for researchers and practitioners in 3D vision, though it is incremental as it extends existing PEFT concepts to a new domain.

The paper tackles the lack of specialized parameter-efficient fine-tuning (PEFT) methods for 3D pre-trained models by introducing Point-PEFT, which achieves better performance than full fine-tuning on various downstream tasks while using only 5% of trainable parameters.

The popularity of pre-trained large models has revolutionized downstream tasks across diverse fields, such as language, vision, and multi-modality. To minimize the adaption cost for downstream tasks, many Parameter-Efficient Fine-Tuning (PEFT) techniques are proposed for language and 2D image pre-trained models. However, the specialized PEFT method for 3D pre-trained models is still under-explored. To this end, we introduce Point-PEFT, a novel framework for adapting point cloud pre-trained models with minimal learnable parameters. Specifically, for a pre-trained 3D model, we freeze most of its parameters, and only tune the newly added PEFT modules on downstream tasks, which consist of a Point-prior Prompt and a Geometry-aware Adapter. The Point-prior Prompt adopts a set of learnable prompt tokens, for which we propose to construct a memory bank with domain-specific knowledge, and utilize a parameter-free attention to enhance the prompt tokens. The Geometry-aware Adapter aims to aggregate point cloud features within spatial neighborhoods to capture fine-grained geometric information through local interactions. Extensive experiments indicate that our Point-PEFT can achieve better performance than the full fine-tuning on various downstream tasks, while using only 5% of the trainable parameters, demonstrating the efficiency and effectiveness of our approach. Code is released at https://github.com/Ivan-Tang-3D/Point-PEFT.

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