CVGROct 31, 2023

FPO++: Efficient Encoding and Rendering of Dynamic Neural Radiance Fields by Analyzing and Enhancing Fourier PlenOctrees

arXiv:2310.20710v28 citationsh-index: 8
Originality Incremental advance
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This work addresses rendering quality issues in dynamic 3D scene reconstruction for computer vision and graphics applications, representing an incremental improvement over existing methods.

The paper tackles artifacts in dynamic Neural Radiance Fields (NeRF) caused by compression in Fourier PlenOctrees, proposing an improved density encoding and training data augmentation that substantially reduces these artifacts, as demonstrated in evaluations on synthetic and real-world scenes.

Fourier PlenOctrees have shown to be an efficient representation for real-time rendering of dynamic Neural Radiance Fields (NeRF). Despite its many advantages, this method suffers from artifacts introduced by the involved compression when combining it with recent state-of-the-art techniques for training the static per-frame NeRF models. In this paper, we perform an in-depth analysis of these artifacts and leverage the resulting insights to propose an improved representation. In particular, we present a novel density encoding that adapts the Fourier-based compression to the characteristics of the transfer function used by the underlying volume rendering procedure and leads to a substantial reduction of artifacts in the dynamic model. Furthermore, we show an augmentation of the training data that relaxes the periodicity assumption of the compression. We demonstrate the effectiveness of our enhanced Fourier PlenOctrees in the scope of quantitative and qualitative evaluations on synthetic and real-world scenes.

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