CVNov 19, 2023

AutoStory: Generating Diverse Storytelling Images with Minimal Human Effort

arXiv:2311.11243v141 citationsh-index: 16
Originality Incremental advance
AI Analysis

This addresses the challenge of creating realistic story visualizations for applications like entertainment or education, though it is incremental by building on existing large language and text-to-image models.

The paper tackles the problem of story visualization by proposing an automated system that generates diverse, high-quality, and consistent story images with minimal human effort, achieving improvements in image quality and consistency through layout planning and dense condition generation.

Story visualization aims to generate a series of images that match the story described in texts, and it requires the generated images to satisfy high quality, alignment with the text description, and consistency in character identities. Given the complexity of story visualization, existing methods drastically simplify the problem by considering only a few specific characters and scenarios, or requiring the users to provide per-image control conditions such as sketches. However, these simplifications render these methods incompetent for real applications. To this end, we propose an automated story visualization system that can effectively generate diverse, high-quality, and consistent sets of story images, with minimal human interactions. Specifically, we utilize the comprehension and planning capabilities of large language models for layout planning, and then leverage large-scale text-to-image models to generate sophisticated story images based on the layout. We empirically find that sparse control conditions, such as bounding boxes, are suitable for layout planning, while dense control conditions, e.g., sketches and keypoints, are suitable for generating high-quality image content. To obtain the best of both worlds, we devise a dense condition generation module to transform simple bounding box layouts into sketch or keypoint control conditions for final image generation, which not only improves the image quality but also allows easy and intuitive user interactions. In addition, we propose a simple yet effective method to generate multi-view consistent character images, eliminating the reliance on human labor to collect or draw character images.

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