CVGRLGNov 30, 2023

GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs

arXiv:2312.00093v2102 citationsh-index: 94
Originality Incremental advance
AI Analysis

This addresses the limitation of existing text-to-3D methods in handling complex multi-object scenes for applications in 3D modeling and virtual reality, though it is incremental by building on pretrained diffusion models.

The paper tackles the problem of generating compositional 3D scenes from complex text descriptions by using scene graphs to disentangle objects and relationships, resulting in high-fidelity 3D scenes with improved object grounding and reduced inter-penetration.

As pretrained text-to-image diffusion models become increasingly powerful, recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimizing a text-guided 3D model. Most of the existing methods generate a holistic 3D model from a plain text input. This can be problematic when the text describes a complex scene with multiple objects, because the vectorized text embeddings are inherently unable to capture a complex description with multiple entities and relationships. Holistic 3D modeling of the entire scene further prevents accurate grounding of text entities and concepts. To address this limitation, we propose GraphDreamer, a novel framework to generate compositional 3D scenes from scene graphs, where objects are represented as nodes and their interactions as edges. By exploiting node and edge information in scene graphs, our method makes better use of the pretrained text-to-image diffusion model and is able to fully disentangle different objects without image-level supervision. To facilitate modeling of object-wise relationships, we use signed distance fields as representation and impose a constraint to avoid inter-penetration of objects. To avoid manual scene graph creation, we design a text prompt for ChatGPT to generate scene graphs based on text inputs. We conduct both qualitative and quantitative experiments to validate the effectiveness of GraphDreamer in generating high-fidelity compositional 3D scenes with disentangled object entities.

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