CVGRDec 8, 2023

Video-Based Rendering Techniques: A Survey

arXiv:2312.05179v1h-index: 14
Originality Synthesis-oriented
AI Analysis

It provides a comprehensive overview for researchers in computer vision and graphics, but is incremental as it synthesizes existing work rather than introducing new methods.

This survey reviews the state of the art in video-based rendering (VBR) techniques, which extend image-based rendering by using videos as input to address challenges in 3D reconstruction and rendering, while identifying open issues and future research directions.

Three-dimensional reconstruction of events recorded on images has been a common challenge between computer vision and computer graphics for a long time. Estimating the real position of objects and surfaces using vision as an input is no trivial task and has been approached in several different ways. Although huge progress has been made so far, there are several open issues to which an answer is needed. The use of videos as an input for a rendering process (video-based rendering, VBR) is something that recently has been started to be looked upon and has added many other challenges and also solutions to the classical image-based rendering issue (IBR). This article presents the state of art on video-based rendering and image-based techniques that can be applied on this scenario, evaluating the open issues yet to be solved, indicating where future work should be focused.

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