LGAIMAFeb 28, 2024

Imagine, Initialize, and Explore: An Effective Exploration Method in Multi-Agent Reinforcement Learning

arXiv:2402.17978v28 citationsh-index: 9AAAI
Originality Incremental advance
AI Analysis

This addresses exploration inefficiencies in multi-agent systems for tasks like game coordination, though it is incremental as it builds on existing intrinsic reward and role-based methods.

The paper tackles the challenge of effective exploration in multi-agent reinforcement learning for complex coordination tasks by proposing the Imagine, Initialize, and Explore (IIE) method, which uses a transformer to imagine critical states and initialize agents there, resulting in outperforming baselines on StarCraft Multi-Agent Challenge environments, particularly in sparse-reward tasks.

Effective exploration is crucial to discovering optimal strategies for multi-agent reinforcement learning (MARL) in complex coordination tasks. Existing methods mainly utilize intrinsic rewards to enable committed exploration or use role-based learning for decomposing joint action spaces instead of directly conducting a collective search in the entire action-observation space. However, they often face challenges obtaining specific joint action sequences to reach successful states in long-horizon tasks. To address this limitation, we propose Imagine, Initialize, and Explore (IIE), a novel method that offers a promising solution for efficient multi-agent exploration in complex scenarios. IIE employs a transformer model to imagine how the agents reach a critical state that can influence each other's transition functions. Then, we initialize the environment at this state using a simulator before the exploration phase. We formulate the imagination as a sequence modeling problem, where the states, observations, prompts, actions, and rewards are predicted autoregressively. The prompt consists of timestep-to-go, return-to-go, influence value, and one-shot demonstration, specifying the desired state and trajectory as well as guiding the action generation. By initializing agents at the critical states, IIE significantly increases the likelihood of discovering potentially important under-explored regions. Despite its simplicity, empirical results demonstrate that our method outperforms multi-agent exploration baselines on the StarCraft Multi-Agent Challenge (SMAC) and SMACv2 environments. Particularly, IIE shows improved performance in the sparse-reward SMAC tasks and produces more effective curricula over the initialized states than other generative methods, such as CVAE-GAN and diffusion models.

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