LGMar 15, 2024

Regret Minimization via Saddle Point Optimization

arXiv:2403.10379v13 citationsh-index: 5NIPS
Originality Incremental advance
AI Analysis

This work addresses regret minimization for structured bandits and reinforcement learning, offering a practical algorithm for finite model classes and linear feedback models, but it is incremental as it builds on existing DEC frameworks.

The paper tackles the problem of regret minimization in sequential decision-making by reformulating the decision-estimation coefficient (DEC) with a confidence radius, leading to an anytime variant of the Estimation-To-Decisions (E2D) algorithm that optimizes exploration-exploitation online, with performance evaluated numerically on simple examples.

A long line of works characterizes the sample complexity of regret minimization in sequential decision-making by min-max programs. In the corresponding saddle-point game, the min-player optimizes the sampling distribution against an adversarial max-player that chooses confusing models leading to large regret. The most recent instantiation of this idea is the decision-estimation coefficient (DEC), which was shown to provide nearly tight lower and upper bounds on the worst-case expected regret in structured bandits and reinforcement learning. By re-parametrizing the offset DEC with the confidence radius and solving the corresponding min-max program, we derive an anytime variant of the Estimation-To-Decisions (E2D) algorithm. Importantly, the algorithm optimizes the exploration-exploitation trade-off online instead of via the analysis. Our formulation leads to a practical algorithm for finite model classes and linear feedback models. We further point out connections to the information ratio, decoupling coefficient and PAC-DEC, and numerically evaluate the performance of E2D on simple examples.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes