CVAug 3, 2024

HIVE: HIerarchical Volume Encoding for Neural Implicit Surface Reconstruction

arXiv:2408.01677v12 citationsh-index: 11
Originality Incremental advance
AI Analysis

This work addresses the challenge of reconstructing detailed 3D shapes from images for applications in computer vision and graphics, offering an incremental enhancement to existing methods.

The paper tackles the problem of neural implicit surface reconstruction from images by introducing a hierarchical volume encoding to explicitly represent 3D spatial information, resulting in smooth and detailed reconstructions with significant improvements on standard metrics across multiple datasets.

Neural implicit surface reconstruction has become a new trend in reconstructing a detailed 3D shape from images. In previous methods, however, the 3D scene is only encoded by the MLPs which do not have an explicit 3D structure. To better represent 3D shapes, we introduce a volume encoding to explicitly encode the spatial information. We further design hierarchical volumes to encode the scene structures in multiple scales. The high-resolution volumes capture the high-frequency geometry details since spatially varying features could be learned from different 3D points, while the low-resolution volumes enforce the spatial consistency to keep the shape smooth since adjacent locations possess the same low-resolution feature. In addition, we adopt a sparse structure to reduce the memory consumption at high-resolution volumes, and two regularization terms to enhance results smoothness. This hierarchical volume encoding could be appended to any implicit surface reconstruction method as a plug-and-play module, and can generate a smooth and clean reconstruction with more details. Superior performance is demonstrated in DTU, EPFL, and BlendedMVS datasets with significant improvement on the standard metrics.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes