CVGRSep 24, 2024

Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality

arXiv:2409.15959v115 citationsh-index: 35
Originality Incremental advance
AI Analysis

This addresses the difficulty of editing GS-based 3D scenes for VR applications, offering a solution for uncontrolled outdoor environments, though it is incremental as it builds on existing GS methods.

The paper tackles the problem of editing 3D environments created by Gaussian Splatting (GS) in virtual reality, particularly for large outdoor scenes, by proposing Semantics-Controlled GS (SCGS) to enable segmentation and scene editing, resulting in outperforming state-of-the-art methods in visual and segmentation quality and user preference.

Advancements in 3D rendering like Gaussian Splatting (GS) allow novel view synthesis and real-time rendering in virtual reality (VR). However, GS-created 3D environments are often difficult to edit. For scene enhancement or to incorporate 3D assets, segmenting Gaussians by class is essential. Existing segmentation approaches are typically limited to certain types of scenes, e.g., ''circular'' scenes, to determine clear object boundaries. However, this method is ineffective when removing large objects in non-''circling'' scenes such as large outdoor scenes. We propose Semantics-Controlled GS (SCGS), a segmentation-driven GS approach, enabling the separation of large scene parts in uncontrolled, natural environments. SCGS allows scene editing and the extraction of scene parts for VR. Additionally, we introduce a challenging outdoor dataset, overcoming the ''circling'' setup. We outperform the state-of-the-art in visual quality on our dataset and in segmentation quality on the 3D-OVS dataset. We conducted an exploratory user study, comparing a 360-video, plain GS, and SCGS in VR with a fixed viewpoint. In our subsequent main study, users were allowed to move freely, evaluating plain GS and SCGS. Our main study results show that participants clearly prefer SCGS over plain GS. We overall present an innovative approach that surpasses the state-of-the-art both technically and in user experience.

Foundations

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