CVOct 31, 2024

No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images

arXiv:2410.24207v1210 citationsh-index: 36ICLR
Originality Highly original
AI Analysis

This work addresses the problem of 3D reconstruction without camera poses for applications in computer vision and graphics, representing a novel method rather than an incremental improvement.

The paper tackles 3D scene reconstruction from sparse, unposed multi-view images by introducing NoPoSplat, a feed-forward model that achieves real-time 3D Gaussian reconstruction using only photometric loss, with results showing superior novel view synthesis quality compared to pose-required methods and significant improvements in pose estimation over state-of-the-art methods.

We introduce NoPoSplat, a feed-forward model capable of reconstructing 3D scenes parameterized by 3D Gaussians from \textit{unposed} sparse multi-view images. Our model, trained exclusively with photometric loss, achieves real-time 3D Gaussian reconstruction during inference. To eliminate the need for accurate pose input during reconstruction, we anchor one input view's local camera coordinates as the canonical space and train the network to predict Gaussian primitives for all views within this space. This approach obviates the need to transform Gaussian primitives from local coordinates into a global coordinate system, thus avoiding errors associated with per-frame Gaussians and pose estimation. To resolve scale ambiguity, we design and compare various intrinsic embedding methods, ultimately opting to convert camera intrinsics into a token embedding and concatenate it with image tokens as input to the model, enabling accurate scene scale prediction. We utilize the reconstructed 3D Gaussians for novel view synthesis and pose estimation tasks and propose a two-stage coarse-to-fine pipeline for accurate pose estimation. Experimental results demonstrate that our pose-free approach can achieve superior novel view synthesis quality compared to pose-required methods, particularly in scenarios with limited input image overlap. For pose estimation, our method, trained without ground truth depth or explicit matching loss, significantly outperforms the state-of-the-art methods with substantial improvements. This work makes significant advances in pose-free generalizable 3D reconstruction and demonstrates its applicability to real-world scenarios. Code and trained models are available at https://noposplat.github.io/.

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