Improving Viewpoint Consistency in 3D Generation via Structure Feature and CLIP Guidance
This addresses a key limitation in 3D generation for applications like gaming and VR, though it is incremental as it builds on existing frameworks.
The paper tackles the Janus Problem in text-to-3D generation, where geometric inconsistencies arise from viewpoint bias in diffusion models, and proposes the ACG mechanism to reduce this issue without slowing down generation.
Despite recent advances in text-to-3D generation techniques, current methods often suffer from geometric inconsistencies, commonly referred to as the Janus Problem. This paper identifies the root cause of the Janus Problem: viewpoint generation bias in diffusion models, which creates a significant gap between the actual generated viewpoint and the expected one required for optimizing the 3D model. To address this issue, we propose a tuning-free approach called the Attention and CLIP Guidance (ACG) mechanism. ACG enhances desired viewpoints by adaptively controlling cross-attention maps, employs CLIP-based view-text similarities to filter out erroneous viewpoints, and uses a coarse-to-fine optimization strategy with staged prompts to progressively refine 3D generation. Extensive experiments demonstrate that our method significantly reduces the Janus Problem without compromising generation speed, establishing ACG as an efficient, plug-and-play component for existing text-to-3D frameworks.