AICRCVJan 31, 2025

Imitation Game for Adversarial Disillusion with Multimodal Generative Chain-of-Thought Role-Play

arXiv:2501.19143v1h-index: 5
Originality Incremental advance
AI Analysis

This addresses vulnerabilities to adversarial attacks in AI systems, but appears incremental as it builds on existing defence frameworks.

The paper tackles the problem of adversarial illusions in machine perception by proposing a disillusion paradigm based on an imitation game with a multimodal generative agent using chain-of-thought reasoning, and conducts experimental simulations to evaluate it under various attack scenarios.

As the cornerstone of artificial intelligence, machine perception confronts a fundamental threat posed by adversarial illusions. These adversarial attacks manifest in two primary forms: deductive illusion, where specific stimuli are crafted based on the victim model's general decision logic, and inductive illusion, where the victim model's general decision logic is shaped by specific stimuli. The former exploits the model's decision boundaries to create a stimulus that, when applied, interferes with its decision-making process. The latter reinforces a conditioned reflex in the model, embedding a backdoor during its learning phase that, when triggered by a stimulus, causes aberrant behaviours. The multifaceted nature of adversarial illusions calls for a unified defence framework, addressing vulnerabilities across various forms of attack. In this study, we propose a disillusion paradigm based on the concept of an imitation game. At the heart of the imitation game lies a multimodal generative agent, steered by chain-of-thought reasoning, which observes, internalises and reconstructs the semantic essence of a sample, liberated from the classic pursuit of reversing the sample to its original state. As a proof of concept, we conduct experimental simulations using a multimodal generative dialogue agent and evaluates the methodology under a variety of attack scenarios.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes