CVGRLGROFeb 26, 2025

ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting

arXiv:2502.19459v263 citationsh-index: 25ICLR
AI Analysis

This addresses the problem of accurately modeling complex multi-part articulated objects for computer vision applications, representing an incremental improvement over existing methods.

The paper tackles the challenge of building articulated objects by introducing ArtGS, a method that uses 3D Gaussians to improve part-mesh reconstruction and articulation learning, achieving state-of-the-art performance in joint parameter estimation and reconstruction quality.

Building articulated objects is a key challenge in computer vision. Existing methods often fail to effectively integrate information across different object states, limiting the accuracy of part-mesh reconstruction and part dynamics modeling, particularly for complex multi-part articulated objects. We introduce ArtGS, a novel approach that leverages 3D Gaussians as a flexible and efficient representation to address these issues. Our method incorporates canonical Gaussians with coarse-to-fine initialization and updates for aligning articulated part information across different object states, and employs a skinning-inspired part dynamics modeling module to improve both part-mesh reconstruction and articulation learning. Extensive experiments on both synthetic and real-world datasets, including a new benchmark for complex multi-part objects, demonstrate that ArtGS achieves state-of-the-art performance in joint parameter estimation and part mesh reconstruction. Our approach significantly improves reconstruction quality and efficiency, especially for multi-part articulated objects. Additionally, we provide comprehensive analyses of our design choices, validating the effectiveness of each component to highlight potential areas for future improvement. Our work is made publicly available at: https://articulate-gs.github.io.

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