GRCVMar 3, 2025

MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editing

arXiv:2503.01425v34 citationsh-index: 12
Originality Incremental advance
AI Analysis

It addresses the need for interactive mesh creation for artists and designers, though it builds incrementally on existing artist-reminiscent mesh generation methods.

The paper tackles the problem of interactive 3D mesh generation from sketches by introducing MeshPad, which enables consistent edits through deletion and addition operations based on sketch inputs, resulting in over 22% improvement in mesh quality and 90% user preference in evaluations.

We introduce MeshPad, a generative approach that creates 3D meshes from sketch inputs. Building on recent advances in artist-reminiscent triangle mesh generation, our approach addresses the need for interactive mesh creation. To this end, we focus on enabling consistent edits by decomposing editing into 'deletion' of regions of a mesh, followed by 'addition' of new mesh geometry. Both operations are invoked by simple user edits of a sketch image, facilitating an iterative content creation process and enabling the construction of complex 3D meshes. Our approach is based on a triangle sequence-based mesh representation, exploiting a large Transformer model for mesh triangle addition and deletion. In order to perform edits interactively, we introduce a vertex-aligned speculative prediction strategy on top of our additive mesh generator. This speculator predicts multiple output tokens corresponding to a vertex, thus significantly reducing the computational cost of inference and accelerating the editing process, making it possible to execute each editing step in only a few seconds. Comprehensive experiments demonstrate that MeshPad outperforms state-of-the-art sketch-conditioned mesh generation methods, achieving more than 22% mesh quality improvement in Chamfer distance, and being preferred by 90% of participants in perceptual evaluations.

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