CVMar 3, 2025

MUSt3R: Multi-view Network for Stereo 3D Reconstruction

arXiv:2503.01661v1114 citationsh-index: 39CVPR
Originality Incremental advance
AI Analysis

This addresses the bottleneck of quadratic growth in image pairs for robust and fast 3D reconstruction in computer vision, enabling efficient offline and online applications like SfM and SLAM.

The paper tackles the computational inefficiency of DUSt3R's pairwise processing for 3D reconstruction by extending it to a multi-view network, MUSt3R, which directly predicts 3D structure for all views in a common frame and scales to large collections with high frame-rates, achieving state-of-the-art performance on tasks like uncalibrated Visual Odometry and 3D reconstruction.

DUSt3R introduced a novel paradigm in geometric computer vision by proposing a model that can provide dense and unconstrained Stereo 3D Reconstruction of arbitrary image collections with no prior information about camera calibration nor viewpoint poses. Under the hood, however, DUSt3R processes image pairs, regressing local 3D reconstructions that need to be aligned in a global coordinate system. The number of pairs, growing quadratically, is an inherent limitation that becomes especially concerning for robust and fast optimization in the case of large image collections. In this paper, we propose an extension of DUSt3R from pairs to multiple views, that addresses all aforementioned concerns. Indeed, we propose a Multi-view Network for Stereo 3D Reconstruction, or MUSt3R, that modifies the DUSt3R architecture by making it symmetric and extending it to directly predict 3D structure for all views in a common coordinate frame. Second, we entail the model with a multi-layer memory mechanism which allows to reduce the computational complexity and to scale the reconstruction to large collections, inferring thousands of 3D pointmaps at high frame-rates with limited added complexity. The framework is designed to perform 3D reconstruction both offline and online, and hence can be seamlessly applied to SfM and visual SLAM scenarios showing state-of-the-art performance on various 3D downstream tasks, including uncalibrated Visual Odometry, relative camera pose, scale and focal estimation, 3D reconstruction and multi-view depth estimation.

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