AIMay 7, 2025

Mastering Multi-Drone Volleyball through Hierarchical Co-Self-Play Reinforcement Learning

Tsinghua
arXiv:2505.04317v41 citationsh-index: 6
Originality Incremental advance
AI Analysis

This addresses the challenge of multi-agent coordination in physically grounded environments for robotics and AI, though it is incremental as it builds on hierarchical and self-play methods.

The paper tackled the problem of learning 3v3 multi-drone volleyball, a competitive task requiring strategic coordination and agile control, and achieved superior performance with an 82.9% average win rate and emergent team behaviors like role switching.

In this paper, we tackle the problem of learning to play 3v3 multi-drone volleyball, a new embodied competitive task that requires both high-level strategic coordination and low-level agile control. The task is turn-based, multi-agent, and physically grounded, posing significant challenges due to its long-horizon dependencies, tight inter-agent coupling, and the underactuated dynamics of quadrotors. To address this, we propose Hierarchical Co-Self-Play (HCSP), a hierarchical reinforcement learning framework that separates centralized high-level strategic decision-making from decentralized low-level motion control. We design a three-stage population-based training pipeline to enable both strategy and skill to emerge from scratch without expert demonstrations: (I) training diverse low-level skills, (II) learning high-level strategy via self-play with fixed low-level skills, and (III) joint fine-tuning through co-self-play. Experiments show that HCSP achieves superior performance, outperforming non-hierarchical self-play and rule-based hierarchical baselines with an average 82.9% win rate and a 71.5% win rate against the two-stage variant. Moreover, co-self-play leads to emergent team behaviors such as role switching and coordinated formations, demonstrating the effectiveness of our hierarchical design and training scheme. The project page is at https://sites.google.com/view/hi-co-self-play.

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