GRAICVHCJul 21, 2025

ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting

arXiv:2507.15454v114 citationsh-index: 17Has Code
Originality Highly original
AI Analysis

This work addresses the problem of object-level perception in 3D scene reconstruction for applications like mesh extraction and scene editing, representing a novel method for a known bottleneck.

The paper tackles the lack of semantic understanding in 3D Gaussian Splatting by proposing ObjectGS, an object-aware framework that unifies scene reconstruction with semantic understanding, achieving state-of-the-art performance on open-vocabulary and panoptic segmentation tasks.

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework that unifies 3D scene reconstruction with semantic understanding. Instead of treating the scene as a unified whole, ObjectGS models individual objects as local anchors that generate neural Gaussians and share object IDs, enabling precise object-level reconstruction. During training, we dynamically grow or prune these anchors and optimize their features, while a one-hot ID encoding with a classification loss enforces clear semantic constraints. We show through extensive experiments that ObjectGS not only outperforms state-of-the-art methods on open-vocabulary and panoptic segmentation tasks, but also integrates seamlessly with applications like mesh extraction and scene editing. Project page: https://ruijiezhu94.github.io/ObjectGS_page

Code Implementations1 repo
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