CVSep 21, 2025

$\mathtt{M^3VIR}$: A Large-Scale Multi-Modality Multi-View Synthesized Benchmark Dataset for Image Restoration and Content Creation

arXiv:2509.16873v2h-index: 18Proceedings of the 3rd International Workshop on Rich Media With Generative AI
Originality Synthesis-oriented
AI Analysis

This dataset addresses a gap for researchers in AI-driven gaming and entertainment by providing a benchmark for image restoration and controllable content generation, though it is incremental as it builds on existing dataset concepts.

The authors tackled the lack of large-scale, authentic datasets for gaming content by introducing M^3VIR, a multi-modal, multi-view dataset with 80 scenes across 8 categories, which includes ground-truth pairs for super-resolution and novel view synthesis, and benchmarks show it supports research in these areas.

The gaming and entertainment industry is rapidly evolving, driven by immersive experiences and the integration of generative AI (GAI) technologies. Training such models effectively requires large-scale datasets that capture the diversity and context of gaming environments. However, existing datasets are often limited to specific domains or rely on artificial degradations, which do not accurately capture the unique characteristics of gaming content. Moreover, benchmarks for controllable video generation remain absent. To address these limitations, we introduce $\mathtt{M^3VIR}$, a large-scale, multi-modal, multi-view dataset specifically designed to overcome the shortcomings of current resources. Unlike existing datasets, $\mathtt{M^3VIR}$ provides diverse, high-fidelity gaming content rendered with Unreal Engine 5, offering authentic ground-truth LR-HR paired and multi-view frames across 80 scenes in 8 categories. It includes $\mathtt{M^3VIR\_MR}$ for super-resolution (SR), novel view synthesis (NVS), and combined NVS+SR tasks, and $\mathtt{M^3VIR\_{MS}}$, the first multi-style, object-level ground-truth set enabling research on controlled video generation. Additionally, we benchmark several state-of-the-art SR and NVS methods to establish performance baselines. While no existing approaches directly handle controlled video generation, $\mathtt{M^3VIR}$ provides a benchmark for advancing this area. By releasing the dataset, we aim to facilitate research in AI-powered restoration, compression, and controllable content generation for next-generation cloud gaming and entertainment.

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