CVNov 9, 2025

SportR: A Benchmark for Multimodal Large Language Model Reasoning in Sports

arXiv:2511.06499v27 citationsh-index: 5
Originality Synthesis-oriented
AI Analysis

This provides a new benchmark for researchers working on multimodal AI in sports, though it is incremental as it builds on existing benchmark concepts for a specific domain.

The authors tackled the problem of evaluating multimodal large language models' ability to reason about sports, which requires fine-grained visual perception and rule-based reasoning, by introducing SportR, a benchmark with 5,017 images, 2,101 videos, and 7,118 Chain of Thought annotations, where state-of-the-art models performed poorly on challenging tasks.

Deeply understanding sports requires an intricate blend of fine-grained visual perception and rule-based reasoning - a challenge that pushes the limits of current multimodal models. To succeed, models must master three critical capabilities: perceiving nuanced visual details, applying abstract sport rule knowledge, and grounding that knowledge in specific visual evidence. Current sports benchmarks either cover single sports or lack the detailed reasoning chains and precise visual grounding needed to robustly evaluate these core capabilities in a multi-sport context. To address this gap, we introduce SportR, the first multi-sports large-scale benchmark designed to train and evaluate MLLMs on the fundamental reasoning required for sports intelligence. Our benchmark provides a dataset of 5,017 images and 2,101 videos. To enable granular evaluation, we structure our benchmark around a progressive hierarchy of question-answer (QA) pairs designed to probe reasoning at increasing depths - from simple infraction identification to complex penalty prediction. For the most advanced tasks requiring multi-step reasoning, such as determining penalties or explaining tactics, we provide 7,118 high-quality, human-authored Chain of Thought (CoT) annotations. In addition, our benchmark incorporates both image and video modalities and provides manual bounding box annotations to test visual grounding in the image part directly. Extensive experiments demonstrate the profound difficulty of our benchmark. State-of-the-art baseline models perform poorly on our most challenging tasks. While training on our data via Supervised Fine-Tuning and Reinforcement Learning improves these scores, they remain relatively low, highlighting a significant gap in current model capabilities. SportR presents a new challenge for the community, providing a critical resource to drive future research in multimodal sports reasoning.

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