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Grounding Generated Videos in Feasible Plans via World Models

arXiv:2602.01960v11 citationsh-index: 1
Originality Incremental advance
AI Analysis

This addresses the issue of unreliable video-generated plans for robotics and AI systems, though it is incremental as it builds on existing video generative models and world models.

The paper tackles the problem of video-generated plans violating temporal consistency and physical constraints by proposing GVP-WM, a method that grounds these plans into feasible action sequences using a world model, achieving recovery of feasible long-horizon plans from zero-shot and motion-blurred videos in simulation tasks.

Large-scale video generative models have shown emerging capabilities as zero-shot visual planners, yet video-generated plans often violate temporal consistency and physical constraints, leading to failures when mapped to executable actions. To address this, we propose Grounding Video Plans with World Models (GVP-WM), a planning method that grounds video-generated plans into feasible action sequences using a learned action-conditioned world model. At test-time, GVP-WM first generates a video plan from initial and goal observations, then projects the video guidance onto the manifold of dynamically feasible latent trajectories via video-guided latent collocation. In particular, we formulate grounding as a goal-conditioned latent-space trajectory optimization problem that jointly optimizes latent states and actions under world-model dynamics, while preserving semantic alignment with the video-generated plan. Empirically, GVP-WM recovers feasible long-horizon plans from zero-shot image-to-video-generated and motion-blurred videos that violate physical constraints, across navigation and manipulation simulation tasks.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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