LGGTMAOCFeb 19

Linear Convergence in Games with Delayed Feedback via Extra Prediction

arXiv:2602.17486v1h-index: 11
Originality Incremental advance
AI Analysis

This addresses performance degradation in multi-agent systems with delayed feedback, offering a promising countermeasure, though it is incremental as it builds on existing optimistic methods.

The paper tackles the problem of feedback delays in multi-agent learning by analyzing the linear convergence rate of Weighted Optimistic Gradient Descent-Ascent (WOGDA) with extra optimism in bilinear games, showing that extra optimism accelerates the convergence rate from exp(-Θ(t/m^5)) to exp(-Θ(t/(m^2 log m))) for delay m.

Feedback delays are inevitable in real-world multi-agent learning. They are known to severely degrade performance, and the convergence rate under delayed feedback is still unclear, even for bilinear games. This paper derives the rate of linear convergence of Weighted Optimistic Gradient Descent-Ascent (WOGDA), which predicts future rewards with extra optimism, in unconstrained bilinear games. To analyze the algorithm, we interpret it as an approximation of the Extra Proximal Point (EPP), which is updated based on farther future rewards than the classical Proximal Point (PP). Our theorems show that standard optimism (predicting the next-step reward) achieves linear convergence to the equilibrium at a rate $\exp(-Θ(t/m^{5}))$ after $t$ iterations for delay $m$. Moreover, employing extra optimism (predicting farther future reward) tolerates a larger step size and significantly accelerates the rate to $\exp(-Θ(t/(m^{2}\log m)))$. Our experiments also show accelerated convergence driven by the extra optimism and are qualitatively consistent with our theorems. In summary, this paper validates that extra optimism is a promising countermeasure against performance degradation caused by feedback delays.

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