CVAIGRMar 6

Physical Simulator In-the-Loop Video Generation

arXiv:2603.06408v14 citations
Predicted impact top 22% in CV · last 90 daysOriginality Incremental advance
AI Analysis

This addresses the issue of unrealistic motion in AI-generated videos for applications requiring physical realism, representing an incremental improvement by combining existing methods.

The paper tackles the problem of diffusion-based video generation often violating physical laws like gravity and inertia, and introduces PSIVG, a framework that integrates a physical simulator to guide motion, resulting in videos that better adhere to physics while maintaining visual quality.

Recent advances in diffusion-based video generation have achieved remarkable visual realism but still struggle to obey basic physical laws such as gravity, inertia, and collision. Generated objects often move inconsistently across frames, exhibit implausible dynamics, or violate physical constraints, limiting the realism and reliability of AI-generated videos. We address this gap by introducing Physical Simulator In-the-loop Video Generation (PSIVG), a novel framework that integrates a physical simulator into the video diffusion process. Starting from a template video generated by a pre-trained diffusion model, PSIVG reconstructs the 4D scene and foreground object meshes, initializes them within a physical simulator, and generates physically consistent trajectories. These simulated trajectories are then used to guide the video generator toward spatio-temporally physically coherent motion. To further improve texture consistency during object movement, we propose a Test-Time Texture Consistency Optimization (TTCO) technique that adapts text and feature embeddings based on pixel correspondences from the simulator. Comprehensive experiments demonstrate that PSIVG produces videos that better adhere to real-world physics while preserving visual quality and diversity. Project Page: https://vcai.mpi-inf.mpg.de/projects/PSIVG/

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