GRMar 24

Curve resampling based high-quality high-order unstructured quadrilateral mesh generation

arXiv:2603.2278057.0h-index: 16
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This work addresses mesh generation problems for numerical simulations in engineering and scientific computing, representing an incremental improvement over existing methods.

The paper tackles the challenge of generating high-order quadrilateral meshes that preserve boundary features while maintaining quality and efficiency, particularly for complex geometries where existing methods often produce degenerate elements. The proposed method uses geometric error-bounded curve reconstruction to reduce computational complexity, resulting in efficient generation of high-quality meshes with improved adaptability and numerical stability.

High-order quadrilateral meshes offer superior accuracy and computational efficiency in numerical simulations. However, existing methods struggle to simultaneously preserve boundary/interface features, ensure high quality, and achieve efficient generation, particularly for complex geometries where degenerate and inverted elements frequently occur. To address this issue, this paper proposes a high-quality high-order unstructured quadrilateral mesh generation method based on geometric error-bounded curve reconstruction, which employs an indirect approach to enforce interface consistency. By optimization-based curve reconstruction strategies, our method improves mesh quality while maintaining the validity of high-order elements. Compared to direct high-order mesh optimization techniques, our approach reduces the optimization problem to curve reconstruction problem, significantly lowering computational complexity and enhancing efficiency. Experimental results demonstrate that the proposed method efficiently generates high-quality high-order quadrilateral meshes while preserving boundary/interface geometric features, offering improved adaptability and numerical stability in complex geometries.

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