GTMar 30

Privacy as Commodity: MFG-RegretNet for Large-Scale Privacy Trading in Federated Learning

arXiv:2603.2832987.61 citationsh-index: 14
AI Analysis

This work addresses privacy and incentive problems for large-scale federated learning systems, offering a novel market-based solution that is incremental in combining existing concepts like differential privacy and auctions with new computational methods.

The paper tackles the dual challenges of privacy risks from gradient inversion attacks and insufficient client incentives in federated learning by developing a privacy trading market where clients sell differential privacy budgets as a commodity. It introduces MFG-RegretNet, a deep-learning-based auction mechanism that reduces computational complexity from O(N^2 log N) to O(N) with an O(N^{-1/2}) approximation gap, and experiments on MNIST and CIFAR-10 show it outperforms baselines in incentive compatibility, revenue, and social welfare while maintaining competitive model accuracy.

Federated Learning (FL) has emerged as a prominent paradigm for privacy-preserving distributed machine learning, yet two fundamental challenges hinder its large-scale adoption. First, gradient inversion attacks can reconstruct sensitive training data from uploaded model updates, so privacy risk persists even when raw data remain local. Second, without adequate monetary compensation, rational clients have little incentive to contribute high-quality gradients, limiting participation at scale. To address these challenges, a privacy trading market is developed in which clients sell their differential privacy budgets as a commodity and receive explicit economic compensation for privacy sacrifice. This market is formalized as a Privacy Auction Game (PAG), and the existence of a Bayesian Nash Equilibrium is established under dominant-strategy incentive compatibility (DSIC), individual rationality (IR), and budget feasibility. To overcome the NP-hard, high-dimensional Nash Equilibrium computation at scale, \textit{MFG-RegretNet} is introduced as a deep-learning-based auction mechanism that combines mean-field game (MFG) approximation with differentiable mechanism design. The MFG reduction lowers per-round computational complexity from $\mathcal{O}(N^2 \log N)$ to $\mathcal{O}(N)$ while incurring only an $\mathcal{O}(N^{-1/2})$ equilibrium approximation gap. Extensive experiments on MNIST and CIFAR-10 demonstrate that MFG-RegretNet outperforms state-of-the-art baselines in incentive compatibility, auction revenue, and social welfare, while maintaining competitive downstream FL model accuracy.

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