CVGRROMar 31

MaskAdapt: Learning Flexible Motion Adaptation via Mask-Invariant Prior for Physics-Based Characters

arXiv:2603.2927210.0h-index: 2
Predicted impact top 62% in CV · last 90 daysOriginality Incremental advance
AI Analysis

This addresses motion adaptation for physics-based characters, but it is incremental as it builds on existing residual learning and masking techniques.

MaskAdapt tackles flexible motion adaptation for physics-based humanoid control by using a two-stage residual learning paradigm with a mask-invariant prior, resulting in strong robustness and adaptability, including superior targeted motion adaptation compared to prior work.

We present MaskAdapt, a framework for flexible motion adaptation in physics-based humanoid control. The framework follows a two-stage residual learning paradigm. In the first stage, we train a mask-invariant base policy using stochastic body-part masking and a regularization term that enforces consistent action distributions across masking conditions. This yields a robust motion prior that remains stable under missing observations, anticipating later adaptation in those regions. In the second stage, a residual policy is trained atop the frozen base controller to modify only the targeted body parts while preserving the original behaviors elsewhere. We demonstrate the versatility of this design through two applications: (i) motion composition, where varying masks enable multi-part adaptation within a single sequence, and (ii) text-driven partial goal tracking, where designated body parts follow kinematic targets provided by a pre-trained text-conditioned autoregressive motion generator. Through experiments, MaskAdapt demonstrates strong robustness and adaptability, producing diverse behaviors under masked observations and delivering superior targeted motion adaptation compared to prior work.

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