CVApr 18

Towards Universal Skeleton-Based Action Recognition

arXiv:2604.1701365.9h-index: 4Has Code
Predicted impact top 50% in CV · last 90 daysOriginality Incremental advance
AI Analysis

For robotics and human-robot interaction, this work addresses the overlooked heterogeneity of skeleton data and open-vocabulary recognition, enabling universal action recognition across diverse skeleton sources.

This work tackles heterogeneous skeleton-based action recognition with open vocabularies, constructing a large-scale HOV Skeleton dataset and proposing a Transformer-based model with multi-grained motion-text alignment. The method achieves state-of-the-art performance on multiple benchmarks, demonstrating effectiveness and generalization.

With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons and structures of humanoid robots, skeleton data naturally exhibit heterogeneity. However, previous works overlook the data heterogeneity of skeletons and solely construct models using homogeneous skeletons. Moreover, open-vocabulary action recognition is also essential for real-world applications. To this end, this work studies the challenging problem of heterogeneous skeleton-based action recognition with open vocabularies. We construct a large-scale Heterogeneous Open-Vocabulary (HOV) Skeleton dataset by integrating and refining multiple representative large-scale skeleton-based action datasets. To address universal skeleton-based action recognition, we propose a Transformer-based model that comprises three key components: unified skeleton representation, motion encoder for skeletons, and multi-grained motion-text alignment. The motion encoder feeds multi-modal skeleton embeddings into a two-stream Transformer-based encoder to learn spatio-temporal action representations, which are then mapped to a semantic space to align with text embeddings. Multi-grained motion-text alignment incorporates contrastive learning at three levels: global instance alignment, stream-specific alignment, and fine-grained alignment. Extensive experiments on popular benchmarks with heterogeneous skeleton data demonstrate both the effectiveness and the generalization ability of the proposed method. Code is available at https://github.com/jidongkuang/Universal-Skeleton.

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