Transferable Physical-World Adversarial Patches Against Pedestrian Detection Models
It addresses the practical limitations of physical adversarial attacks on pedestrian detection, which is critical for safety in surveillance and autonomous driving.
The paper proposes TriPatch, a method for generating physical adversarial patches that disrupt pedestrian detection by jointly attacking multiple stages of the detection pipeline. It achieves higher attack success rates across multiple detector models compared to existing approaches.
Physical adversarial patch attacks critically threaten pedestrian detection, causing surveillance and autonomous driving systems to miss pedestrians and creating severe safety risks. Despite their effectiveness in controlled settings, existing physical attacks face two major limitations in practice: they lack systematic disruption of the multi-stage decision pipeline, enabling residual modules to offset perturbations, and they fail to model complex physical variations, leading to poor robustness. To overcome these limitations, we propose a novel pedestrian adversarial patch generation method that combines multi-stage collaborative attacks with robustness enhancement under physical diversity, called TriPatch. Specifically, we design a triplet loss consisting of detection confidence suppression, bounding-box offset amplification, and non-maximum suppression (NMS) disruption, which jointly act across different stages of the detection pipeline. In addition, we introduce an appearance consistency loss to constrain the color distribution of the patch, thereby improving its adaptability under diverse imaging conditions, and incorporate data augmentation to further enhance robustness against complex physical perturbations. Extensive experiments demonstrate that TriPatch achieves a higher attack success rate across multiple detector models compared to existing approaches.