CVJul 16, 2024Code
VLMEvalKit: An Open-Source Toolkit for Evaluating Large Multi-Modality ModelsHaodong Duan, Xinyu Fang, Junming Yang et al. · pku
We present VLMEvalKit: an open-source toolkit for evaluating large multi-modality models based on PyTorch. The toolkit aims to provide a user-friendly and comprehensive framework for researchers and developers to evaluate existing multi-modality models and publish reproducible evaluation results. In VLMEvalKit, we implement over 200+ different large multi-modality models, including both proprietary APIs and open-source models, as well as more than 80 different multi-modal benchmarks. By implementing a single interface, new models can be easily added to the toolkit, while the toolkit automatically handles the remaining workloads, including data preparation, distributed inference, prediction post-processing, and metric calculation. Although the toolkit is currently mainly used for evaluating large vision-language models, its design is compatible with future updates that incorporate additional modalities, such as audio and video. Based on the evaluation results obtained with the toolkit, we host OpenVLM Leaderboard, a comprehensive leaderboard to track the progress of multi-modality learning research. The toolkit is released on https://github.com/open-compass/VLMEvalKit and is actively maintained.
CVJun 7, 2023Code
AGIQA-3K: An Open Database for AI-Generated Image Quality AssessmentChunyi Li, Zicheng Zhang, Haoning Wu et al.
With the rapid advancements of the text-to-image generative model, AI-generated images (AGIs) have been widely applied to entertainment, education, social media, etc. However, considering the large quality variance among different AGIs, there is an urgent need for quality models that are consistent with human subjective ratings. To address this issue, we extensively consider various popular AGI models, generated AGI through different prompts and model parameters, and collected subjective scores at the perceptual quality and text-to-image alignment, thus building the most comprehensive AGI subjective quality database AGIQA-3K so far. Furthermore, we conduct a benchmark experiment on this database to evaluate the consistency between the current Image Quality Assessment (IQA) model and human perception, while proposing StairReward that significantly improves the assessment performance of subjective text-to-image alignment. We believe that the fine-grained subjective scores in AGIQA-3K will inspire subsequent AGI quality models to fit human subjective perception mechanisms at both perception and alignment levels and to optimize the generation result of future AGI models. The database is released on https://github.com/lcysyzxdxc/AGIQA-3k-Database.
CVSep 1, 2022Code
MM-PCQA: Multi-Modal Learning for No-reference Point Cloud Quality AssessmentZicheng Zhang, Wei Sun, Xiongkuo Min et al.
The visual quality of point clouds has been greatly emphasized since the ever-increasing 3D vision applications are expected to provide cost-effective and high-quality experiences for users. Looking back on the development of point cloud quality assessment (PCQA) methods, the visual quality is usually evaluated by utilizing single-modal information, i.e., either extracted from the 2D projections or 3D point cloud. The 2D projections contain rich texture and semantic information but are highly dependent on viewpoints, while the 3D point clouds are more sensitive to geometry distortions and invariant to viewpoints. Therefore, to leverage the advantages of both point cloud and projected image modalities, we propose a novel no-reference point cloud quality assessment (NR-PCQA) metric in a multi-modal fashion. In specific, we split the point clouds into sub-models to represent local geometry distortions such as point shift and down-sampling. Then we render the point clouds into 2D image projections for texture feature extraction. To achieve the goals, the sub-models and projected images are encoded with point-based and image-based neural networks. Finally, symmetric cross-modal attention is employed to fuse multi-modal quality-aware information. Experimental results show that our approach outperforms all compared state-of-the-art methods and is far ahead of previous NR-PCQA methods, which highlights the effectiveness of the proposed method. The code is available at https://github.com/zzc-1998/MM-PCQA.
CVJun 9, 2023Code
GMS-3DQA: Projection-based Grid Mini-patch Sampling for 3D Model Quality AssessmentZicheng Zhang, Wei Sun, Houning Wu et al.
Nowadays, most 3D model quality assessment (3DQA) methods have been aimed at improving performance. However, little attention has been paid to the computational cost and inference time required for practical applications. Model-based 3DQA methods extract features directly from the 3D models, which are characterized by their high degree of complexity. As a result, many researchers are inclined towards utilizing projection-based 3DQA methods. Nevertheless, previous projection-based 3DQA methods directly extract features from multi-projections to ensure quality prediction accuracy, which calls for more resource consumption and inevitably leads to inefficiency. Thus in this paper, we address this challenge by proposing a no-reference (NR) projection-based \textit{\underline{G}rid \underline{M}ini-patch \underline{S}ampling \underline{3D} Model \underline{Q}uality \underline{A}ssessment (GMS-3DQA)} method. The projection images are rendered from six perpendicular viewpoints of the 3D model to cover sufficient quality information. To reduce redundancy and inference resources, we propose a multi-projection grid mini-patch sampling strategy (MP-GMS), which samples grid mini-patches from the multi-projections and forms the sampled grid mini-patches into one quality mini-patch map (QMM). The Swin-Transformer tiny backbone is then used to extract quality-aware features from the QMMs. The experimental results show that the proposed GMS-3DQA outperforms existing state-of-the-art NR-3DQA methods on the point cloud quality assessment databases. The efficiency analysis reveals that the proposed GMS-3DQA requires far less computational resources and inference time than other 3DQA competitors. The code will be available at https://github.com/zzc-1998/GMS-3DQA.
IVJul 6, 2023Code
Advancing Zero-Shot Digital Human Quality Assessment through Text-Prompted EvaluationZicheng Zhang, Wei Sun, Yingjie Zhou et al.
Digital humans have witnessed extensive applications in various domains, necessitating related quality assessment studies. However, there is a lack of comprehensive digital human quality assessment (DHQA) databases. To address this gap, we propose SJTU-H3D, a subjective quality assessment database specifically designed for full-body digital humans. It comprises 40 high-quality reference digital humans and 1,120 labeled distorted counterparts generated with seven types of distortions. The SJTU-H3D database can serve as a benchmark for DHQA research, allowing evaluation and refinement of processing algorithms. Further, we propose a zero-shot DHQA approach that focuses on no-reference (NR) scenarios to ensure generalization capabilities while mitigating database bias. Our method leverages semantic and distortion features extracted from projections, as well as geometry features derived from the mesh structure of digital humans. Specifically, we employ the Contrastive Language-Image Pre-training (CLIP) model to measure semantic affinity and incorporate the Naturalness Image Quality Evaluator (NIQE) model to capture low-level distortion information. Additionally, we utilize dihedral angles as geometry descriptors to extract mesh features. By aggregating these measures, we introduce the Digital Human Quality Index (DHQI), which demonstrates significant improvements in zero-shot performance. The DHQI can also serve as a robust baseline for DHQA tasks, facilitating advancements in the field. The database and the code are available at https://github.com/zzc-1998/SJTU-H3D.
CVAug 30, 2022Code
Evaluating Point Cloud from Moving Camera Videos: A No-Reference MetricZicheng Zhang, Wei Sun, Yucheng Zhu et al.
Point cloud is one of the most widely used digital representation formats for three-dimensional (3D) contents, the visual quality of which may suffer from noise and geometric shift distortions during the production procedure as well as compression and downsampling distortions during the transmission process. To tackle the challenge of point cloud quality assessment (PCQA), many PCQA methods have been proposed to evaluate the visual quality levels of point clouds by assessing the rendered static 2D projections. Although such projection-based PCQA methods achieve competitive performance with the assistance of mature image quality assessment (IQA) methods, they neglect that the 3D model is also perceived in a dynamic viewing manner, where the viewpoint is continually changed according to the feedback of the rendering device. Therefore, in this paper, we evaluate the point clouds from moving camera videos and explore the way of dealing with PCQA tasks via using video quality assessment (VQA) methods. First, we generate the captured videos by rotating the camera around the point clouds through several circular pathways. Then we extract both spatial and temporal quality-aware features from the selected key frames and the video clips through using trainable 2D-CNN and pre-trained 3D-CNN models respectively. Finally, the visual quality of point clouds is represented by the video quality values. The experimental results reveal that the proposed method is effective for predicting the visual quality levels of the point clouds and even competitive with full-reference (FR) PCQA methods. The ablation studies further verify the rationality of the proposed framework and confirm the contributions made by the quality-aware features extracted via the dynamic viewing manner. The code is available at https://github.com/zzc-1998/VQA_PC.
CVMar 14, 2023Code
Subjective and Objective Quality Assessment for in-the-Wild Computer Graphics ImagesZicheng Zhang, Wei Sun, Yingjie Zhou et al.
Computer graphics images (CGIs) are artificially generated by means of computer programs and are widely perceived under various scenarios, such as games, streaming media, etc. In practice, the quality of CGIs consistently suffers from poor rendering during production, inevitable compression artifacts during the transmission of multimedia applications, and low aesthetic quality resulting from poor composition and design. However, few works have been dedicated to dealing with the challenge of computer graphics image quality assessment (CGIQA). Most image quality assessment (IQA) metrics are developed for natural scene images (NSIs) and validated on databases consisting of NSIs with synthetic distortions, which are not suitable for in-the-wild CGIs. To bridge the gap between evaluating the quality of NSIs and CGIs, we construct a large-scale in-the-wild CGIQA database consisting of 6,000 CGIs (CGIQA-6k) and carry out the subjective experiment in a well-controlled laboratory environment to obtain the accurate perceptual ratings of the CGIs. Then, we propose an effective deep learning-based no-reference (NR) IQA model by utilizing both distortion and aesthetic quality representation. Experimental results show that the proposed method outperforms all other state-of-the-art NR IQA methods on the constructed CGIQA-6k database and other CGIQA-related databases. The database is released at https://github.com/zzc-1998/CGIQA6K.
CVSep 20, 2022Code
Perceptual Quality Assessment for Digital Human HeadsZicheng Zhang, Yingjie Zhou, Wei Sun et al.
Digital humans are attracting more and more research interest during the last decade, the generation, representation, rendering, and animation of which have been put into large amounts of effort. However, the quality assessment of digital humans has fallen behind. Therefore, to tackle the challenge of digital human quality assessment issues, we propose the first large-scale quality assessment database for three-dimensional (3D) scanned digital human heads (DHHs). The constructed database consists of 55 reference DHHs and 1,540 distorted DHHs along with the subjective perceptual ratings. Then, a simple yet effective full-reference (FR) projection-based method is proposed to evaluate the visual quality of DHHs. The pretrained Swin Transformer tiny is employed for hierarchical feature extraction and the multi-head attention module is utilized for feature fusion. The experimental results reveal that the proposed method exhibits state-of-the-art performance among the mainstream FR metrics. The database is released at https://github.com/zzc-1998/DHHQA.
79.6CVJun 2
Towards Characterizing Scientific Image Utility and UpgradabilityWenZhe Li, Qihang Yan, Liang Chen et al.
Scientific images function as critical evidence in research communication, yet their integrity faces unprecedented threats from AI-generated content that introduces subtle but consequential errors. Existing evaluation paradigms prove inadequate: perceptual quality metrics poorly correlate with scientific validity, while language models lack domain-specific verification capabilities. To address this gap, we propose the \textbf{S}cientific \textbf{I}mage \textbf{U}tility and \textbf{U}pgradability \textbf{A}ssessment (\textbf{SIU$^2$A}) framework, which introduces two complementary dimensions for scientific image evaluation. \textbf{Utility} encompasses \textit{error detection} (identifying scientific inaccuracies) and \textit{correction feasibility} (assessing whether errors can be reliably repaired). \textbf{Upgradability} measures the quality of correction. We categorize scientific image corruption into four fundamental types: Detail Distortion, Incompleteness, False Content, and Entity Confusion. Based on this taxonomy, we construct SIU$^2$A-Benchmark, a dataset with expert annotations for error identification and repair. The framework implements a two-stage evaluation protocol: the \textit{Utility} stage evaluates error detection capability and repair instruction generation, while the \textit{Upgradability} stage assesses whether corrections faithfully restore scientific validity without compromising existing accurate information. Experiments reveal that current multimodal systems exhibit significant limitations in both scientific error assessment and faithful correction, exposing a fundamental gap between visual perception and scientific usability.
CVSep 8, 2022Code
Generalized One-shot Domain Adaptation of Generative Adversarial NetworksZicheng Zhang, Yinglu Liu, Congying Han et al.
The adaptation of a Generative Adversarial Network (GAN) aims to transfer a pre-trained GAN to a target domain with limited training data. In this paper, we focus on the one-shot case, which is more challenging and rarely explored in previous works. We consider that the adaptation from a source domain to a target domain can be decoupled into two parts: the transfer of global style like texture and color, and the emergence of new entities that do not belong to the source domain. While previous works mainly focus on style transfer, we propose a novel and concise framework to address the \textit{generalized one-shot adaptation} task for both style and entity transfer, in which a reference image and its binary entity mask are provided. Our core idea is to constrain the gap between the internal distributions of the reference and syntheses by sliced Wasserstein distance. To better achieve it, style fixation is used at first to roughly obtain the exemplary style, and an auxiliary network is introduced to the generator to disentangle entity and style transfer. Besides, to realize cross-domain correspondence, we propose the variational Laplacian regularization to constrain the smoothness of the adapted generator. Both quantitative and qualitative experiments demonstrate the effectiveness of our method in various scenarios. Code is available at \url{https://github.com/zhangzc21/Generalized-One-shot-GAN-adaptation}.
CVSep 30, 2024Code
Q-Bench-Video: Benchmarking the Video Quality Understanding of LMMsZicheng Zhang, Ziheng Jia, Haoning Wu et al.
With the rising interest in research on Large Multi-modal Models (LMMs) for video understanding, many studies have emphasized general video comprehension capabilities, neglecting the systematic exploration into video quality understanding. To address this oversight, we introduce Q-Bench-Video in this paper, a new benchmark specifically designed to evaluate LMMs' proficiency in discerning video quality. a) To ensure video source diversity, Q-Bench-Video encompasses videos from natural scenes, AI-generated Content (AIGC), and Computer Graphics (CG). b) Building on the traditional multiple-choice questions format with the Yes-or-No and What-How categories, we include Open-ended questions to better evaluate complex scenarios. Additionally, we incorporate the video pair quality comparison question to enhance comprehensiveness. c) Beyond the traditional Technical, Aesthetic, and Temporal distortions, we have expanded our evaluation aspects to include the dimension of AIGC distortions, which addresses the increasing demand for video generation. Finally, we collect a total of 2,378 question-answer pairs and test them on 12 open-source & 5 proprietary LMMs. Our findings indicate that while LMMs have a foundational understanding of video quality, their performance remains incomplete and imprecise, with a notable discrepancy compared to human performance. Through Q-Bench-Video, we seek to catalyze community interest, stimulate further research, and unlock the untapped potential of LMMs to close the gap in video quality understanding.
IVSep 11, 2024Code
3DGCQA: A Quality Assessment Database for 3D AI-Generated ContentsYingjie Zhou, Zicheng Zhang, Farong Wen et al.
Although 3D generated content (3DGC) offers advantages in reducing production costs and accelerating design timelines, its quality often falls short when compared to 3D professionally generated content. Common quality issues frequently affect 3DGC, highlighting the importance of timely and effective quality assessment. Such evaluations not only ensure a higher standard of 3DGCs for end-users but also provide critical insights for advancing generative technologies. To address existing gaps in this domain, this paper introduces a novel 3DGC quality assessment dataset, 3DGCQA, built using 7 representative Text-to-3D generation methods. During the dataset's construction, 50 fixed prompts are utilized to generate contents across all methods, resulting in the creation of 313 textured meshes that constitute the 3DGCQA dataset. The visualization intuitively reveals the presence of 6 common distortion categories in the generated 3DGCs. To further explore the quality of the 3DGCs, subjective quality assessment is conducted by evaluators, whose ratings reveal significant variation in quality across different generation methods. Additionally, several objective quality assessment algorithms are tested on the 3DGCQA dataset. The results expose limitations in the performance of existing algorithms and underscore the need for developing more specialized quality assessment methods. To provide a valuable resource for future research and development in 3D content generation and quality assessment, the dataset has been open-sourced in https://github.com/zyj-2000/3DGCQA.
CVSep 1, 2024Code
Assessing UHD Image Quality from Aesthetics, Distortions, and SaliencyWei Sun, Weixia Zhang, Yuqin Cao et al.
UHD images, typically with resolutions equal to or higher than 4K, pose a significant challenge for efficient image quality assessment (IQA) algorithms, as adopting full-resolution images as inputs leads to overwhelming computational complexity and commonly used pre-processing methods like resizing or cropping may cause substantial loss of detail. To address this problem, we design a multi-branch deep neural network (DNN) to assess the quality of UHD images from three perspectives: global aesthetic characteristics, local technical distortions, and salient content perception. Specifically, aesthetic features are extracted from low-resolution images downsampled from the UHD ones, which lose high-frequency texture information but still preserve the global aesthetics characteristics. Technical distortions are measured using a fragment image composed of mini-patches cropped from UHD images based on the grid mini-patch sampling strategy. The salient content of UHD images is detected and cropped to extract quality-aware features from the salient regions. We adopt the Swin Transformer Tiny as the backbone networks to extract features from these three perspectives. The extracted features are concatenated and regressed into quality scores by a two-layer multi-layer perceptron (MLP) network. We employ the mean square error (MSE) loss to optimize prediction accuracy and the fidelity loss to optimize prediction monotonicity. Experimental results show that the proposed model achieves the best performance on the UHD-IQA dataset while maintaining the lowest computational complexity, demonstrating its effectiveness and efficiency. Moreover, the proposed model won first prize in ECCV AIM 2024 UHD-IQA Challenge. The code is available at https://github.com/sunwei925/UIQA.
CVJul 31, 2024Code
Benchmarking Multi-dimensional AIGC Video Quality Assessment: A Dataset and Unified ModelZhichao Zhang, Wei Sun, Xinyue Li et al.
In recent years, artificial intelligence (AI)-driven video generation has gained significant attention. Consequently, there is a growing need for accurate video quality assessment (VQA) metrics to evaluate the perceptual quality of AI-generated content (AIGC) videos and optimize video generation models. However, assessing the quality of AIGC videos remains a significant challenge because these videos often exhibit highly complex distortions, such as unnatural actions and irrational objects. To address this challenge, we systematically investigate the AIGC-VQA problem, considering both subjective and objective quality assessment perspectives. For the subjective perspective, we construct the Large-scale Generated Video Quality assessment (LGVQ) dataset, consisting of 2,808 AIGC videos generated by 6 video generation models using 468 carefully curated text prompts. We evaluate the perceptual quality of AIGC videos from three critical dimensions: spatial quality, temporal quality, and text-video alignment. For the objective perspective, we establish a benchmark for evaluating existing quality assessment metrics on the LGVQ dataset. Our findings show that current metrics perform poorly on this dataset, highlighting a gap in effective evaluation tools. To bridge this gap, we propose the Unify Generated Video Quality assessment (UGVQ) model, designed to accurately evaluate the multi-dimensional quality of AIGC videos. The UGVQ model integrates the visual and motion features of videos with the textual features of their corresponding prompts, forming a unified quality-aware feature representation tailored to AIGC videos. Experimental results demonstrate that UGVQ achieves state-of-the-art performance on the LGVQ dataset across all three quality dimensions. Both the LGVQ dataset and the UGVQ model are publicly available on https://github.com/zczhang-sjtu/UGVQ.git.
CVJul 24, 2024Code
Q-Ground: Image Quality Grounding with Large Multi-modality ModelsChaofeng Chen, Sensen Yang, Haoning Wu et al.
Recent advances of large multi-modality models (LMM) have greatly improved the ability of image quality assessment (IQA) method to evaluate and explain the quality of visual content. However, these advancements are mostly focused on overall quality assessment, and the detailed examination of local quality, which is crucial for comprehensive visual understanding, is still largely unexplored. In this work, we introduce Q-Ground, the first framework aimed at tackling fine-scale visual quality grounding by combining large multi-modality models with detailed visual quality analysis. Central to our contribution is the introduction of the QGround-100K dataset, a novel resource containing 100k triplets of (image, quality text, distortion segmentation) to facilitate deep investigations into visual quality. The dataset comprises two parts: one with human-labeled annotations for accurate quality assessment, and another labeled automatically by LMMs such as GPT4V, which helps improve the robustness of model training while also reducing the costs of data collection. With the QGround-100K dataset, we propose a LMM-based method equipped with multi-scale feature learning to learn models capable of performing both image quality answering and distortion segmentation based on text prompts. This dual-capability approach not only refines the model's understanding of region-aware image quality but also enables it to interactively respond to complex, text-based queries about image quality and specific distortions. Q-Ground takes a step towards sophisticated visual quality analysis in a finer scale, establishing a new benchmark for future research in the area. Codes and dataset are available at https://github.com/Q-Future/Q-Ground.
CVJul 18, 2024Code
HazeCLIP: Towards Language Guided Real-World Image DehazingRuiyi Wang, Wenhao Li, Xiaohong Liu et al.
Existing methods have achieved remarkable performance in image dehazing, particularly on synthetic datasets. However, they often struggle with real-world hazy images due to domain shift, limiting their practical applicability. This paper introduces HazeCLIP, a language-guided adaptation framework designed to enhance the real-world performance of pre-trained dehazing networks. Inspired by the Contrastive Language-Image Pre-training (CLIP) model's ability to distinguish between hazy and clean images, we leverage it to evaluate dehazing results. Combined with a region-specific dehazing technique and tailored prompt sets, the CLIP model accurately identifies hazy areas, providing a high-quality, human-like prior that guides the fine-tuning process of pre-trained networks. Extensive experiments demonstrate that HazeCLIP achieves state-of-the-art performance in real-word image dehazing, evaluated through both visual quality and image quality assessment metrics. Codes are available at https://github.com/Troivyn/HazeCLIP.
CVSep 25, 2023
Q-Bench: A Benchmark for General-Purpose Foundation Models on Low-level VisionHaoning Wu, Zicheng Zhang, Erli Zhang et al.
The rapid evolution of Multi-modality Large Language Models (MLLMs) has catalyzed a shift in computer vision from specialized models to general-purpose foundation models. Nevertheless, there is still an inadequacy in assessing the abilities of MLLMs on low-level visual perception and understanding. To address this gap, we present Q-Bench, a holistic benchmark crafted to systematically evaluate potential abilities of MLLMs on three realms: low-level visual perception, low-level visual description, and overall visual quality assessment. a) To evaluate the low-level perception ability, we construct the LLVisionQA dataset, consisting of 2,990 diverse-sourced images, each equipped with a human-asked question focusing on its low-level attributes. We then measure the correctness of MLLMs on answering these questions. b) To examine the description ability of MLLMs on low-level information, we propose the LLDescribe dataset consisting of long expert-labelled golden low-level text descriptions on 499 images, and a GPT-involved comparison pipeline between outputs of MLLMs and the golden descriptions. c) Besides these two tasks, we further measure their visual quality assessment ability to align with human opinion scores. Specifically, we design a softmax-based strategy that enables MLLMs to predict quantifiable quality scores, and evaluate them on various existing image quality assessment (IQA) datasets. Our evaluation across the three abilities confirms that MLLMs possess preliminary low-level visual skills. However, these skills are still unstable and relatively imprecise, indicating the need for specific enhancements on MLLMs towards these abilities. We hope that our benchmark can encourage the research community to delve deeper to discover and enhance these untapped potentials of MLLMs. Project Page: https://q-future.github.io/Q-Bench.
79.2CVMay 27Code
Resolving Endpoint Underfitting in Diffusion Bridges via Noise AlignmentYurong Gao, Zicheng Zhang, Congying Han et al.
Diffusion bridge models offer a powerful framework for connecting two data distributions, such as in image restoration and translation. Many existing methods learn this bridge by mimicking the score-matching formulation of standard diffusion models. In this work, we find that this way leads to an anomalous underfitting phenomenon near the target endpoint, as the process approaches the target distribution ($t \to 0$). This underfitting, characterized by significant drift in the predicted variance and direction, results from an excessively large discrepancy in noise levels between the network's input and its regression target.To resolve this issue, we propose the Noise-Aligned Diffusion Bridge (NADB).Our approach reformulates the diffusion bridge by first employing a mean network to provide a cleaner conditional target, and then introducing a novel, noise-aligned mapping relationship. This new formulation resolves the noise mismatch and corrects the underfitting near the target endpoint. Experimental validation across multiple image restoration and image translation tasks demonstrates the effectiveness of our approach. Code is available at https://github.com/gyr02/NADB.
98.0LGJun 3
TANDEM: Bi-Level Data Mixture Optimization with Twin NetworksJiaxing Wang, Deping Xiang, Jin Xu et al.
The capabilities of large language models (LLMs) significantly depend on training data drawn from various domains. Optimizing domain-specific mixture ratios can be modeled as a bi-level optimization problem, which we simplify into a single-level penalized form and solve with twin networks: a proxy model trained on primary data and a dynamically updated reference model trained with additional data. Our proposed method, Twin Networks for bi-level DatA mixturE optiMization (TANDEM), measures the data efficacy through the difference between the twin models and up-weights domains that benefit more from the additional data. TANDEM provides theoretical guarantees and wider applicability, compared to prior approaches. Furthermore, our bi-level perspective suggests new settings to study domain reweighting such as data-restricted scenarios and supervised fine-tuning, where optimized mixture ratios significantly improve the performance. Extensive experiments validate TANDEM's effectiveness in all scenarios.
CVMar 22, 2023
A Perceptual Quality Assessment Exploration for AIGC ImagesZicheng Zhang, Chunyi Li, Wei Sun et al.
\underline{AI} \underline{G}enerated \underline{C}ontent (\textbf{AIGC}) has gained widespread attention with the increasing efficiency of deep learning in content creation. AIGC, created with the assistance of artificial intelligence technology, includes various forms of content, among which the AI-generated images (AGIs) have brought significant impact to society and have been applied to various fields such as entertainment, education, social media, etc. However, due to hardware limitations and technical proficiency, the quality of AIGC images (AGIs) varies, necessitating refinement and filtering before practical use. Consequently, there is an urgent need for developing objective models to assess the quality of AGIs. Unfortunately, no research has been carried out to investigate the perceptual quality assessment for AGIs specifically. Therefore, in this paper, we first discuss the major evaluation aspects such as technical issues, AI artifacts, unnaturalness, discrepancy, and aesthetics for AGI quality assessment. Then we present the first perceptual AGI quality assessment database, AGIQA-1K, which consists of 1,080 AGIs generated from diffusion models. A well-organized subjective experiment is followed to collect the quality labels of the AGIs. Finally, we conduct a benchmark experiment to evaluate the performance of current image quality assessment (IQA) models.
IVJun 9, 2022
A No-reference Quality Assessment Metric for Point Cloud Based on Captured Video SequencesYu Fan, Zicheng Zhang, Wei Sun et al.
Point cloud is one of the most widely used digital formats of 3D models, the visual quality of which is quite sensitive to distortions such as downsampling, noise, and compression. To tackle the challenge of point cloud quality assessment (PCQA) in scenarios where reference is not available, we propose a no-reference quality assessment metric for colored point cloud based on captured video sequences. Specifically, three video sequences are obtained by rotating the camera around the point cloud through three specific orbits. The video sequences not only contain the static views but also include the multi-frame temporal information, which greatly helps understand the human perception of the point clouds. Then we modify the ResNet3D as the feature extraction model to learn the correlation between the capture videos and corresponding subjective quality scores. The experimental results show that our method outperforms most of the state-of-the-art full-reference and no-reference PCQA metrics, which validates the effectiveness of the proposed method.
CVMar 27, 2023
MD-VQA: Multi-Dimensional Quality Assessment for UGC Live VideosZicheng Zhang, Wei Wu, Wei Sun et al.
User-generated content (UGC) live videos are often bothered by various distortions during capture procedures and thus exhibit diverse visual qualities. Such source videos are further compressed and transcoded by media server providers before being distributed to end-users. Because of the flourishing of UGC live videos, effective video quality assessment (VQA) tools are needed to monitor and perceptually optimize live streaming videos in the distributing process. In this paper, we address \textbf{UGC Live VQA} problems by constructing a first-of-a-kind subjective UGC Live VQA database and developing an effective evaluation tool. Concretely, 418 source UGC videos are collected in real live streaming scenarios and 3,762 compressed ones at different bit rates are generated for the subsequent subjective VQA experiments. Based on the built database, we develop a \underline{M}ulti-\underline{D}imensional \underline{VQA} (\textbf{MD-VQA}) evaluator to measure the visual quality of UGC live videos from semantic, distortion, and motion aspects respectively. Extensive experimental results show that MD-VQA achieves state-of-the-art performance on both our UGC Live VQA database and existing compressed UGC VQA databases.
MMJun 9, 2022
Deep Neural Network for Blind Visual Quality Assessment of 4K ContentWei Lu, Wei Sun, Xiongkuo Min et al.
The 4K content can deliver a more immersive visual experience to consumers due to the huge improvement of spatial resolution. However, existing blind image quality assessment (BIQA) methods are not suitable for the original and upscaled 4K contents due to the expanded resolution and specific distortions. In this paper, we propose a deep learning-based BIQA model for 4K content, which on one hand can recognize true and pseudo 4K content and on the other hand can evaluate their perceptual visual quality. Considering the characteristic that high spatial resolution can represent more abundant high-frequency information, we first propose a Grey-level Co-occurrence Matrix (GLCM) based texture complexity measure to select three representative image patches from a 4K image, which can reduce the computational complexity and is proven to be very effective for the overall quality prediction through experiments. Then we extract different kinds of visual features from the intermediate layers of the convolutional neural network (CNN) and integrate them into the quality-aware feature representation. Finally, two multilayer perception (MLP) networks are utilized to map the quality-aware features into the class probability and the quality score for each patch respectively. The overall quality index is obtained through the average pooling of patch results. The proposed model is trained through the multi-task learning manner and we introduce an uncertainty principle to balance the losses of the classification and regression tasks. The experimental results show that the proposed model outperforms all compared BIQA metrics on four 4K content quality assessment databases.
CVJan 29Code
VideoAesBench: Benchmarking the Video Aesthetics Perception Capabilities of Large Multimodal ModelsYunhao Li, Sijing Wu, Zhilin Gao et al.
Large multimodal models (LMMs) have demonstrated outstanding capabilities in various visual perception tasks, which has in turn made the evaluation of LMMs significant. However, the capability of video aesthetic quality assessment, which is a fundamental ability for human, remains underexplored for LMMs. To address this, we introduce VideoAesBench, a comprehensive benchmark for evaluating LMMs' understanding of video aesthetic quality. VideoAesBench has several significant characteristics: (1) Diverse content including 1,804 videos from multiple video sources including user-generated (UGC), AI-generated (AIGC), compressed, robotic-generated (RGC), and game videos. (2) Multiple question formats containing traditional single-choice questions, multi-choice questions, True or False questions, and a novel open-ended questions for video aesthetics description. (3) Holistic video aesthetics dimensions including visual form related questions from 5 aspects, visual style related questions from 4 aspects, and visual affectiveness questions from 3 aspects. Based on VideoAesBench, we benchmark 23 open-source and commercial large multimodal models. Our findings show that current LMMs only contain basic video aesthetics perception ability, their performance remains incomplete and imprecise. We hope our VideoAesBench can be served as a strong testbed and offer insights for explainable video aesthetics assessment. The data will be released on https://github.com/michaelliyunhao/VideoAesBench
CVJan 26Code
Q-Bench-Portrait: Benchmarking Multimodal Large Language Models on Portrait Image Quality PerceptionSijing Wu, Yunhao Li, Zicheng Zhang et al.
Recent advances in multimodal large language models (MLLMs) have demonstrated impressive performance on existing low-level vision benchmarks, which primarily focus on generic images. However, their capabilities to perceive and assess portrait images, a domain characterized by distinct structural and perceptual properties, remain largely underexplored. To this end, we introduce Q-Bench-Portrait, the first holistic benchmark specifically designed for portrait image quality perception, comprising 2,765 image-question-answer triplets and featuring (1) diverse portrait image sources, including natural, synthetic distortion, AI-generated, artistic, and computer graphics images; (2) comprehensive quality dimensions, covering technical distortions, AIGC-specific distortions, and aesthetics; and (3) a range of question formats, including single-choice, multiple-choice, true/false, and open-ended questions, at both global and local levels. Based on Q-Bench-Portrait, we evaluate 20 open-source and 5 closed-source MLLMs, revealing that although current models demonstrate some competence in portrait image perception, their performance remains limited and imprecise, with a clear gap relative to human judgments. We hope that the proposed benchmark will foster further research into enhancing the portrait image perception capabilities of both general-purpose and domain-specific MLLMs.
CVDec 24, 2022
DDH-QA: A Dynamic Digital Humans Quality Assessment DatabaseZicheng Zhang, Yingjie Zhou, Wei Sun et al.
In recent years, large amounts of effort have been put into pushing forward the real-world application of dynamic digital human (DDH). However, most current quality assessment research focuses on evaluating static 3D models and usually ignores motion distortions. Therefore, in this paper, we construct a large-scale dynamic digital human quality assessment (DDH-QA) database with diverse motion content as well as multiple distortions to comprehensively study the perceptual quality of DDHs. Both model-based distortion (noise, compression) and motion-based distortion (binding error, motion unnaturalness) are taken into consideration. Ten types of common motion are employed to drive the DDHs and a total of 800 DDHs are generated in the end. Afterward, we render the video sequences of the distorted DDHs as the evaluation media and carry out a well-controlled subjective experiment. Then a benchmark experiment is conducted with the state-of-the-art video quality assessment (VQA) methods and the experimental results show that existing VQA methods are limited in assessing the perceptual loss of DDHs.
CVFeb 17, 2023
EEP-3DQA: Efficient and Effective Projection-based 3D Model Quality AssessmentZicheng Zhang, Wei Sun, Yingjie Zhou et al.
Currently, great numbers of efforts have been put into improving the effectiveness of 3D model quality assessment (3DQA) methods. However, little attention has been paid to the computational costs and inference time, which is also important for practical applications. Unlike 2D media, 3D models are represented by more complicated and irregular digital formats, such as point cloud and mesh. Thus it is normally difficult to perform an efficient module to extract quality-aware features of 3D models. In this paper, we address this problem from the aspect of projection-based 3DQA and develop a no-reference (NR) \underline{E}fficient and \underline{E}ffective \underline{P}rojection-based \underline{3D} Model \underline{Q}uality \underline{A}ssessment (\textbf{EEP-3DQA}) method. The input projection images of EEP-3DQA are randomly sampled from the six perpendicular viewpoints of the 3D model and are further spatially downsampled by the grid-mini patch sampling strategy. Further, the lightweight Swin-Transformer tiny is utilized as the backbone to extract the quality-aware features. Finally, the proposed EEP-3DQA and EEP-3DQA-t (tiny version) achieve the best performance than the existing state-of-the-art NR-3DQA methods and even outperforms most full-reference (FR) 3DQA methods on the point cloud and mesh quality assessment databases while consuming less inference time than the compared 3DQA methods.
IVJun 9, 2022
A No-Reference Deep Learning Quality Assessment Method for Super-resolution Images Based on Frequency MapsZicheng Zhang, Wei Sun, Xiongkuo Min et al.
To support the application scenarios where high-resolution (HR) images are urgently needed, various single image super-resolution (SISR) algorithms are developed. However, SISR is an ill-posed inverse problem, which may bring artifacts like texture shift, blur, etc. to the reconstructed images, thus it is necessary to evaluate the quality of super-resolution images (SRIs). Note that most existing image quality assessment (IQA) methods were developed for synthetically distorted images, which may not work for SRIs since their distortions are more diverse and complicated. Therefore, in this paper, we propose a no-reference deep-learning image quality assessment method based on frequency maps because the artifacts caused by SISR algorithms are quite sensitive to frequency information. Specifically, we first obtain the high-frequency map (HM) and low-frequency map (LM) of SRI by using Sobel operator and piecewise smooth image approximation. Then, a two-stream network is employed to extract the quality-aware features of both frequency maps. Finally, the features are regressed into a single quality value using fully connected layers. The experimental results show that our method outperforms all compared IQA models on the selected three super-resolution quality assessment (SRQA) databases.
CVNov 12, 2023
Q-Instruct: Improving Low-level Visual Abilities for Multi-modality Foundation ModelsHaoning Wu, Zicheng Zhang, Erli Zhang et al.
Multi-modality foundation models, as represented by GPT-4V, have brought a new paradigm for low-level visual perception and understanding tasks, that can respond to a broad range of natural human instructions in a model. While existing foundation models have shown exciting potentials on low-level visual tasks, their related abilities are still preliminary and need to be improved. In order to enhance these models, we conduct a large-scale subjective experiment collecting a vast number of real human feedbacks on low-level vision. Each feedback follows a pathway that starts with a detailed description on the low-level visual appearance (*e.g. clarity, color, brightness* of an image, and ends with an overall conclusion, with an average length of 45 words. The constructed **Q-Pathway** dataset includes 58K detailed human feedbacks on 18,973 images with diverse low-level appearance. Moreover, to enable foundation models to robustly respond to diverse types of questions, we design a GPT-participated conversion to process these feedbacks into diverse-format 200K instruction-response pairs. Experimental results indicate that the **Q-Instruct** consistently elevates low-level perception and understanding abilities across several foundational models. We anticipate that our datasets can pave the way for a future that general intelligence can perceive, understand low-level visual appearance and evaluate visual quality like a human. Our dataset, model zoo, and demo is published at: https://q-future.github.io/Q-Instruct.
CVOct 25, 2023
A No-Reference Quality Assessment Method for Digital Human HeadYingjie Zhou, Zicheng Zhang, Wei Sun et al.
In recent years, digital humans have been widely applied in augmented/virtual reality (A/VR), where viewers are allowed to freely observe and interact with the volumetric content. However, the digital humans may be degraded with various distortions during the procedure of generation and transmission. Moreover, little effort has been put into the perceptual quality assessment of digital humans. Therefore, it is urgent to carry out objective quality assessment methods to tackle the challenge of digital human quality assessment (DHQA). In this paper, we develop a novel no-reference (NR) method based on Transformer to deal with DHQA in a multi-task manner. Specifically, the front 2D projections of the digital humans are rendered as inputs and the vision transformer (ViT) is employed for the feature extraction. Then we design a multi-task module to jointly classify the distortion types and predict the perceptual quality levels of digital humans. The experimental results show that the proposed method well correlates with the subjective ratings and outperforms the state-of-the-art quality assessment methods.
IVAug 21, 2024
AIM 2024 Challenge on Compressed Video Quality Assessment: Methods and ResultsMaksim Smirnov, Aleksandr Gushchin, Anastasia Antsiferova et al.
Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in conjunction with the Advances in Image Manipulation (AIM) workshop at ECCV 2024. The challenge aimed to evaluate the performance of VQA methods on a diverse dataset of 459 videos, encoded with 14 codecs of various compression standards (AVC/H.264, HEVC/H.265, AV1, and VVC/H.266) and containing a comprehensive collection of compression artifacts. To measure the methods performance, we employed traditional correlation coefficients between their predictions and subjective scores, which were collected via large-scale crowdsourced pairwise human comparisons. For training purposes, participants were provided with the Compressed Video Quality Assessment Dataset (CVQAD), a previously developed dataset of 1022 videos. Up to 30 participating teams registered for the challenge, while we report the results of 6 teams, which submitted valid final solutions and code for reproducing the results. Moreover, we calculated and present the performance of state-of-the-art VQA methods on the developed dataset, providing a comprehensive benchmark for future research. The dataset, results, and online leaderboard are publicly available at https://challenges.videoprocessing.ai/challenges/compressedvideo-quality-assessment.html.
CVOct 24, 2023
Geometry-Aware Video Quality Assessment for Dynamic Digital HumanZicheng Zhang, Yingjie Zhou, Wei Sun et al.
Dynamic Digital Humans (DDHs) are 3D digital models that are animated using predefined motions and are inevitably bothered by noise/shift during the generation process and compression distortion during the transmission process, which needs to be perceptually evaluated. Usually, DDHs are displayed as 2D rendered animation videos and it is natural to adapt video quality assessment (VQA) methods to DDH quality assessment (DDH-QA) tasks. However, the VQA methods are highly dependent on viewpoints and less sensitive to geometry-based distortions. Therefore, in this paper, we propose a novel no-reference (NR) geometry-aware video quality assessment method for DDH-QA challenge. Geometry characteristics are described by the statistical parameters estimated from the DDHs' geometry attribute distributions. Spatial and temporal features are acquired from the rendered videos. Finally, all kinds of features are integrated and regressed into quality values. Experimental results show that the proposed method achieves state-of-the-art performance on the DDH-QA database.
CVDec 12, 2025Code
Using GUI Agent for Electronic Design AutomationChunyi Li, Longfei Li, Zicheng Zhang et al.
Graphical User Interface (GUI) agents adopt an end-to-end paradigm that maps a screenshot to an action sequence, thereby automating repetitive tasks in virtual environments. However, existing GUI agents are evaluated almost exclusively on commodity software such as Microsoft Word and Excel. Professional Computer-Aided Design (CAD) suites promise an order-of-magnitude higher economic return, yet remain the weakest performance domain for existing agents and are still far from replacing expert Electronic-Design-Automation (EDA) engineers. We therefore present the first systematic study that deploys GUI agents for EDA workflows. Our contributions are: (1) a large-scale dataset named GUI-EDA, including 5 CAD tools and 5 physical domains, comprising 2,000+ high-quality screenshot-answer-action pairs recorded by EDA scientists and engineers during real-world component design; (2) a comprehensive benchmark that evaluates 30+ mainstream GUI agents, demonstrating that EDA tasks constitute a major, unsolved challenge; and (3) an EDA-specialized metric named EDAgent, equipped with a reflection mechanism that achieves reliable performance on industrial CAD software and, for the first time, outperforms Ph.D. students majored in Electrical Engineering. This work extends GUI agents from generic office automation to specialized, high-value engineering domains and offers a new avenue for advancing EDA productivity. The dataset will be released at: https://github.com/aiben-ch/GUI-EDA.
95.8CVMar 25Code
A^3: Towards Advertising Aesthetic AssessmentKaiyuan Ji, Yixuan Gao, Lu Sun et al.
Advertising images significantly impact commercial conversion rates and brand equity, yet current evaluation methods rely on subjective judgments, lacking scalability, standardized criteria, and interpretability. To address these challenges, we present A^3 (Advertising Aesthetic Assessment), a comprehensive framework encompassing four components: a paradigm (A^3-Law), a dataset (A^3-Dataset), a multimodal large language model (A^3-Align), and a benchmark (A^3-Bench). Central to A^3 is a theory-driven paradigm, A^3-Law, comprising three hierarchical stages: (1) Perceptual Attention, evaluating perceptual image signals for their ability to attract attention; (2) Formal Interest, assessing formal composition of image color and spatial layout in evoking interest; and (3) Desire Impact, measuring desire evocation from images and their persuasive impact. Building on A^3-Law, we construct A^3-Dataset with 120K instruction-response pairs from 30K advertising images, each richly annotated with multi-dimensional labels and Chain-of-Thought (CoT) rationales. We further develop A^3-Align, trained under A^3-Law with CoT-guided learning on A^3-Dataset. Extensive experiments on A^3-Bench demonstrate that A^3-Align achieves superior alignment with A^3-Law compared to existing models, and this alignment generalizes well to quality advertisement selection and prescriptive advertisement critique, indicating its potential for broader deployment. Dataset, code, and models can be found at: https://github.com/euleryuan/A3-Align.
CLJan 7Code
EvolMem: A Cognitive-Driven Benchmark for Multi-Session Dialogue MemoryYe Shen, Dun Pei, Yiqiu Guo et al.
Despite recent advances in understanding and leveraging long-range conversational memory, existing benchmarks still lack systematic evaluation of large language models(LLMs) across diverse memory dimensions, particularly in multi-session settings. In this work, we propose EvolMem, a new benchmark for assessing multi-session memory capabilities of LLMs and agent systems. EvolMem is grounded in cognitive psychology and encompasses both declarative and non-declarative memory, further decomposed into multiple fine-grained abilities. To construct the benchmark, we introduce a hybrid data synthesis framework that consists of topic-initiated generation and narrative-inspired transformations. This framework enables scalable generation of multi-session conversations with controllable complexity, accompanied by sample-specific evaluation guidelines. Extensive evaluation reveals that no LLM consistently outperforms others across all memory dimensions. Moreover, agent memory mechanisms do not necessarily enhance LLMs' capabilities and often exhibit notable efficiency limitations. Data and code will be released at https://github.com/shenye7436/EvolMem.
MMJun 9, 2022
Blind Surveillance Image Quality Assessment via Deep Neural Network Combined with the Visual SaliencyWei Lu, Wei Sun, Wenhan Zhu et al.
The intelligent video surveillance system (IVSS) can automatically analyze the content of the surveillance image (SI) and reduce the burden of the manual labour. However, the SIs may suffer quality degradations in the procedure of acquisition, compression, and transmission, which makes IVSS hard to understand the content of SIs. In this paper, we first conduct an example experiment (i.e. the face detection task) to demonstrate that the quality of the SIs has a crucial impact on the performance of the IVSS, and then propose a saliency-based deep neural network for the blind quality assessment of the SIs, which helps IVSS to filter the low-quality SIs and improve the detection and recognition performance. Specifically, we first compute the saliency map of the SI to select the most salient local region since the salient regions usually contain rich semantic information for machine vision and thus have a great impact on the overall quality of the SIs. Next, the convolutional neural network (CNN) is adopted to extract quality-aware features for the whole image and local region, which are then mapped into the global and local quality scores through the fully connected (FC) network respectively. Finally, the overall quality score is computed as the weighted sum of the global and local quality scores. Experimental results on the SI quality database (SIQD) show that the proposed method outperforms all compared state-of-the-art BIQA methods.
CVJun 8, 2022
Perceptual Quality Assessment for Fine-Grained Compressed ImagesZicheng Zhang, Wei Sun, Wei Wu et al.
Recent years have witnessed the rapid development of image storage and transmission systems, in which image compression plays an important role. Generally speaking, image compression algorithms are developed to ensure good visual quality at limited bit rates. However, due to the different compression optimization methods, the compressed images may have different levels of quality, which needs to be evaluated quantificationally. Nowadays, the mainstream full-reference (FR) metrics are effective to predict the quality of compressed images at coarse-grained levels (the bit rates differences of compressed images are obvious), however, they may perform poorly for fine-grained compressed images whose bit rates differences are quite subtle. Therefore, to better improve the Quality of Experience (QoE) and provide useful guidance for compression algorithms, we propose a full-reference image quality assessment (FR-IQA) method for compressed images of fine-grained levels. Specifically, the reference images and compressed images are first converted to $YCbCr$ color space. The gradient features are extracted from regions that are sensitive to compression artifacts. Then we employ the Log-Gabor transformation to further analyze the texture difference. Finally, the obtained features are fused into a quality score. The proposed method is validated on the fine-grained compression image quality assessment (FGIQA) database, which is especially constructed for assessing the quality of compressed images with close bit rates. The experimental results show that our metric outperforms mainstream FR-IQA metrics on the FGIQA database. We also test our method on other commonly used compression IQA databases and the results show that our method obtains competitive performance on the coarse-grained compression IQA databases as well.
CVMar 23, 2023
Transforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene StylizationZicheng Zhang, Yinglu Liu, Congying Han et al.
Recent advances in 3D scene representation and novel view synthesis have witnessed the rise of Neural Radiance Fields (NeRFs). Nevertheless, it is not trivial to exploit NeRF for the photorealistic 3D scene stylization task, which aims to generate visually consistent and photorealistic stylized scenes from novel views. Simply coupling NeRF with photorealistic style transfer (PST) will result in cross-view inconsistency and degradation of stylized view syntheses. Through a thorough analysis, we demonstrate that this non-trivial task can be simplified in a new light: When transforming the appearance representation of a pre-trained NeRF with Lipschitz mapping, the consistency and photorealism across source views will be seamlessly encoded into the syntheses. That motivates us to build a concise and flexible learning framework namely LipRF, which upgrades arbitrary 2D PST methods with Lipschitz mapping tailored for the 3D scene. Technically, LipRF first pre-trains a radiance field to reconstruct the 3D scene, and then emulates the style on each view by 2D PST as the prior to learn a Lipschitz network to stylize the pre-trained appearance. In view of that Lipschitz condition highly impacts the expressivity of the neural network, we devise an adaptive regularization to balance the reconstruction and stylization. A gradual gradient aggregation strategy is further introduced to optimize LipRF in a cost-efficient manner. We conduct extensive experiments to show the high quality and robust performance of LipRF on both photorealistic 3D stylization and object appearance editing.
GRJun 10, 2022
Subjective Quality Assessment for Images Generated by Computer GraphicsTao Wang, Zicheng Zhang, Wei Sun et al.
With the development of rendering techniques, computer graphics generated images (CGIs) have been widely used in practical application scenarios such as architecture design, video games, simulators, movies, etc. Different from natural scene images (NSIs), the distortions of CGIs are usually caused by poor rending settings and limited computation resources. What's more, some CGIs may also suffer from compression distortions in transmission systems like cloud gaming and stream media. However, limited work has been put forward to tackle the problem of computer graphics generated images' quality assessment (CG-IQA). Therefore, in this paper, we establish a large-scale subjective CG-IQA database to deal with the challenge of CG-IQA tasks. We collect 25,454 in-the-wild CGIs through previous databases and personal collection. After data cleaning, we carefully select 1,200 CGIs to conduct the subjective experiment. Several popular no-reference image quality assessment (NR-IQA) methods are tested on our database. The experimental results show that the handcrafted-based methods achieve low correlation with subjective judgment and deep learning based methods obtain relatively better performance, which demonstrates that the current NR-IQA models are not suitable for CG-IQA tasks and more effective models are urgently needed.
CVDec 4, 2022
CoupAlign: Coupling Word-Pixel with Sentence-Mask Alignments for Referring Image SegmentationZicheng Zhang, Yi Zhu, Jianzhuang Liu et al.
Referring image segmentation aims at localizing all pixels of the visual objects described by a natural language sentence. Previous works learn to straightforwardly align the sentence embedding and pixel-level embedding for highlighting the referred objects, but ignore the semantic consistency of pixels within the same object, leading to incomplete masks and localization errors in predictions. To tackle this problem, we propose CoupAlign, a simple yet effective multi-level visual-semantic alignment method, to couple sentence-mask alignment with word-pixel alignment to enforce object mask constraint for achieving more accurate localization and segmentation. Specifically, the Word-Pixel Alignment (WPA) module performs early fusion of linguistic and pixel-level features in intermediate layers of the vision and language encoders. Based on the word-pixel aligned embedding, a set of mask proposals are generated to hypothesize possible objects. Then in the Sentence-Mask Alignment (SMA) module, the masks are weighted by the sentence embedding to localize the referred object, and finally projected back to aggregate the pixels for the target. To further enhance the learning of the two alignment modules, an auxiliary loss is designed to contrast the foreground and background pixels. By hierarchically aligning pixels and masks with linguistic features, our CoupAlign captures the pixel coherence at both visual and semantic levels, thus generating more accurate predictions. Extensive experiments on popular datasets (e.g., RefCOCO and G-Ref) show that our method achieves consistent improvements over state-of-the-art methods, e.g., about 2% oIoU increase on the validation and testing set of RefCOCO. Especially, CoupAlign has remarkable ability in distinguishing the target from multiple objects of the same class.
CVNov 29, 2023
BAND-2k: Banding Artifact Noticeable Database for Banding Detection and Quality AssessmentZijian Chen, Wei Sun, Jun Jia et al.
Banding, also known as staircase-like contours, frequently occurs in flat areas of images/videos processed by the compression or quantization algorithms. As undesirable artifacts, banding destroys the original image structure, thus degrading users' quality of experience (QoE). In this paper, we systematically investigate the banding image quality assessment (IQA) problem, aiming to detect the image banding artifacts and evaluate their perceptual visual quality. Considering that the existing image banding databases only contain limited content sources and banding generation methods, and lack perceptual quality labels (i.e. mean opinion scores), we first build the largest banding IQA database so far, named Banding Artifact Noticeable Database (BAND-2k), which consists of 2,000 banding images generated by 15 compression and quantization schemes. A total of 23 workers participated in the subjective IQA experiment, yielding over 214,000 patch-level banding class labels and 44,371 reliable image-level quality ratings. Subsequently, we develop an effective no-reference (NR) banding evaluator for banding detection and quality assessment by leveraging frequency characteristics of banding artifacts. A dual convolutional neural network is employed to concurrently learn the feature representation from the high-frequency and low-frequency maps, thereby enhancing the ability to discern banding artifacts. The quality score of a banding image is generated by pooling the banding detection maps masked by the spatial frequency filters. Experiments demonstrate that our banding evaluator achieves a remarkably high accuracy in banding detection and also exhibits high SRCC and PLCC results with the perceptual quality labels. These findings unveil the strong correlations between the intensity of banding artifacts and the perceptual visual quality, thus validating the necessity of banding quality assessment.
HCAug 17, 2024
Quality Assessment in the Era of Large Models: A SurveyZicheng Zhang, Yingjie Zhou, Chunyi Li et al.
Quality assessment, which evaluates the visual quality level of multimedia experiences, has garnered significant attention from researchers and has evolved substantially through dedicated efforts. Before the advent of large models, quality assessment typically relied on small expert models tailored for specific tasks. While these smaller models are effective at handling their designated tasks and predicting quality levels, they often lack explainability and robustness. With the advancement of large models, which align more closely with human cognitive and perceptual processes, many researchers are now leveraging the prior knowledge embedded in these large models for quality assessment tasks. This emergence of quality assessment within the context of large models motivates us to provide a comprehensive review focusing on two key aspects: 1) the assessment of large models, and 2) the role of large models in assessment tasks. We begin by reflecting on the historical development of quality assessment. Subsequently, we move to detailed discussions of related works concerning quality assessment in the era of large models. Finally, we offer insights into the future progression and potential pathways for quality assessment in this new era. We hope this survey will enable a rapid understanding of the development of quality assessment in the era of large models and inspire further advancements in the field.
CVOct 26, 2023
Simple Baselines for Projection-based Full-reference and No-reference Point Cloud Quality AssessmentZicheng Zhang, Yingjie Zhou, Wei Sun et al.
Point clouds are widely used in 3D content representation and have various applications in multimedia. However, compression and simplification processes inevitably result in the loss of quality-aware information under storage and bandwidth constraints. Therefore, there is an increasing need for effective methods to quantify the degree of distortion in point clouds. In this paper, we propose simple baselines for projection-based point cloud quality assessment (PCQA) to tackle this challenge. We use multi-projections obtained via a common cube-like projection process from the point clouds for both full-reference (FR) and no-reference (NR) PCQA tasks. Quality-aware features are extracted with popular vision backbones. The FR quality representation is computed as the similarity between the feature maps of reference and distorted projections while the NR quality representation is obtained by simply squeezing the feature maps of distorted projections with average pooling The corresponding quality representations are regressed into visual quality scores by fully-connected layers. Taking part in the ICIP 2023 PCVQA Challenge, we succeeded in achieving the top spot in four out of the five competition tracks.
CVMar 3, 2022
PetsGAN: Rethinking Priors for Single Image GenerationZicheng Zhang, Yinglu Liu, Congying Han et al.
Single image generation (SIG), described as generating diverse samples that have similar visual content with the given single image, is first introduced by SinGAN which builds a pyramid of GANs to progressively learn the internal patch distribution of the single image. It also shows great potentials in a wide range of image manipulation tasks. However, the paradigm of SinGAN has limitations in terms of generation quality and training time. Firstly, due to the lack of high-level information, SinGAN cannot handle the object images well as it does on the scene and texture images. Secondly, the separate progressive training scheme is time-consuming and easy to cause artifact accumulation. To tackle these problems, in this paper, we dig into the SIG problem and improve SinGAN by fully-utilization of internal and external priors. The main contributions of this paper include: 1) We introduce to SIG a regularized latent variable model. To the best of our knowledge, it is the first time to give a clear formulation and optimization goal of SIG, and all the existing methods for SIG can be regarded as special cases of this model. 2) We design a novel Prior-based end-to-end training GAN (PetsGAN) to overcome the problems of SinGAN. Our method gets rid of the time-consuming progressive training scheme and can be trained end-to-end. 3) We construct abundant qualitative and quantitative experiments to show the superiority of our method on both generated image quality, diversity, and the training speed. Moreover, we apply our method to other image manipulation tasks (e.g., style transfer, harmonization), and the results further prove the effectiveness and efficiency of our method.
IVAug 8, 2024
SG-JND: Semantic-Guided Just Noticeable Distortion Predictor For Image CompressionLinhan Cao, Wei Sun, Xiongkuo Min et al.
Just noticeable distortion (JND), representing the threshold of distortion in an image that is minimally perceptible to the human visual system (HVS), is crucial for image compression algorithms to achieve a trade-off between transmission bit rate and image quality. However, traditional JND prediction methods only rely on pixel-level or sub-band level features, lacking the ability to capture the impact of image content on JND. To bridge this gap, we propose a Semantic-Guided JND (SG-JND) network to leverage semantic information for JND prediction. In particular, SG-JND consists of three essential modules: the image preprocessing module extracts semantic-level patches from images, the feature extraction module extracts multi-layer features by utilizing the cross-scale attention layers, and the JND prediction module regresses the extracted features into the final JND value. Experimental results show that SG-JND achieves the state-of-the-art performance on two publicly available JND datasets, which demonstrates the effectiveness of SG-JND and highlight the significance of incorporating semantic information in JND assessment.
CVNov 30, 2023
FS-BAND: A Frequency-Sensitive Banding DetectorZijian Chen, Wei Sun, Zicheng Zhang et al.
Banding artifact, as known as staircase-like contour, is a common quality annoyance that happens in compression, transmission, etc. scenarios, which largely affects the user's quality of experience (QoE). The banding distortion typically appears as relatively small pixel-wise variations in smooth backgrounds, which is difficult to analyze in the spatial domain but easily reflected in the frequency domain. In this paper, we thereby study the banding artifact from the frequency aspect and propose a no-reference banding detection model to capture and evaluate banding artifacts, called the Frequency-Sensitive BANding Detector (FS-BAND). The proposed detector is able to generate a pixel-wise banding map with a perception correlated quality score. Experimental results show that the proposed FS-BAND method outperforms state-of-the-art image quality assessment (IQA) approaches with higher accuracy in banding classification task.
CVSep 15, 2024
Explore the Hallucination on Low-level Perception for MLLMsYinan Sun, Zicheng Zhang, Haoning Wu et al.
The rapid development of Multi-modality Large Language Models (MLLMs) has significantly influenced various aspects of industry and daily life, showcasing impressive capabilities in visual perception and understanding. However, these models also exhibit hallucinations, which limit their reliability as AI systems, especially in tasks involving low-level visual perception and understanding. We believe that hallucinations stem from a lack of explicit self-awareness in these models, which directly impacts their overall performance. In this paper, we aim to define and evaluate the self-awareness of MLLMs in low-level visual perception and understanding tasks. To this end, we present QL-Bench, a benchmark settings to simulate human responses to low-level vision, investigating self-awareness in low-level visual perception through visual question answering related to low-level attributes such as clarity and lighting. Specifically, we construct the LLSAVisionQA dataset, comprising 2,990 single images and 1,999 image pairs, each accompanied by an open-ended question about its low-level features. Through the evaluation of 15 MLLMs, we demonstrate that while some models exhibit robust low-level visual capabilities, their self-awareness remains relatively underdeveloped. Notably, for the same model, simpler questions are often answered more accurately than complex ones. However, self-awareness appears to improve when addressing more challenging questions. We hope that our benchmark will motivate further research, particularly focused on enhancing the self-awareness of MLLMs in tasks involving low-level visual perception and understanding.
64.4AIApr 7
Market-Bench: Benchmarking Large Language Models on Economic and Trade CompetitionYushuo Zheng, Huiyu Duan, Zicheng Zhang et al.
The ability of large language models (LLMs) to manage and acquire economic resources remains unclear. In this paper, we introduce \textbf{Market-Bench}, a comprehensive benchmark that evaluates the capabilities of LLMs in economically-relevant tasks through economic and trade competition. Specifically, we construct a configurable multi-agent supply chain economic model where LLMs act as retailer agents responsible for procuring and retailing merchandise. In the \textbf{procurement} stage, LLMs bid for limited inventory in budget-constrained auctions. In the \textbf{retail} stage, LLMs set retail prices, generate marketing slogans, and provide them to buyers through a role-based attention mechanism for purchase. Market-Bench logs complete trajectories of bids, prices, slogans, sales, and balance-sheet states, enabling automatic evaluation with economic, operational, and semantic metrics. Benchmarking on 20 open- and closed-source LLM agents reveals significant performance disparities and winner-take-most phenomenon, \textit{i.e.}, only a small subset of LLM retailers can consistently achieve capital appreciation, while many hover around the break-even point despite similar semantic matching scores. Market-Bench provides a reproducible testbed for studying how LLMs interact in competitive markets.
CVMar 6, 2023
StyO: Stylize Your Face in Only One-shotBonan Li, Zicheng Zhang, Xuecheng Nie et al.
This paper focuses on face stylization with a single artistic target. Existing works for this task often fail to retain the source content while achieving geometry variation. Here, we present a novel StyO model, ie. Stylize the face in only One-shot, to solve the above problem. In particular, StyO exploits a disentanglement and recombination strategy. It first disentangles the content and style of source and target images into identifiers, which are then recombined in a cross manner to derive the stylized face image. In this way, StyO decomposes complex images into independent and specific attributes, and simplifies one-shot face stylization as the combination of different attributes from input images, thus producing results better matching face geometry of target image and content of source one. StyO is implemented with latent diffusion models (LDM) and composed of two key modules: 1) Identifier Disentanglement Learner (IDL) for disentanglement phase. It represents identifiers as contrastive text prompts, ie. positive and negative descriptions. And it introduces a novel triple reconstruction loss to fine-tune the pre-trained LDM for encoding style and content into corresponding identifiers; 2) Fine-grained Content Controller (FCC) for the recombination phase. It recombines disentangled identifiers from IDL to form an augmented text prompt for generating stylized faces. In addition, FCC also constrains the cross-attention maps of latent and text features to preserve source face details in results. The extensive evaluation shows that StyO produces high-quality images on numerous paintings of various styles and outperforms the current state-of-the-art.
CVDec 28, 2023Code
Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined LevelsHaoning Wu, Zicheng Zhang, Weixia Zhang et al.
The explosion of visual content available online underscores the requirement for an accurate machine assessor to robustly evaluate scores across diverse types of visual contents. While recent studies have demonstrated the exceptional potentials of large multi-modality models (LMMs) on a wide range of related fields, in this work, we explore how to teach them for visual rating aligned with human opinions. Observing that human raters only learn and judge discrete text-defined levels in subjective studies, we propose to emulate this subjective process and teach LMMs with text-defined rating levels instead of scores. The proposed Q-Align achieves state-of-the-art performance on image quality assessment (IQA), image aesthetic assessment (IAA), as well as video quality assessment (VQA) tasks under the original LMM structure. With the syllabus, we further unify the three tasks into one model, termed the OneAlign. In our experiments, we demonstrate the advantage of the discrete-level-based syllabus over direct-score-based variants for LMMs. Our code and the pre-trained weights are released at https://github.com/Q-Future/Q-Align.