Dilated Context Integrated Network with Cross-Modal Consensus for Temporal Emotion Localization in VideosJuncheng Li, Junlin Xie, Linchao Zhu et al. · cmu
Understanding human emotions is a crucial ability for intelligent robots to provide better human-robot interactions. The existing works are limited to trimmed video-level emotion classification, failing to locate the temporal window corresponding to the emotion. In this paper, we introduce a new task, named Temporal Emotion Localization in videos~(TEL), which aims to detect human emotions and localize their corresponding temporal boundaries in untrimmed videos with aligned subtitles. TEL presents three unique challenges compared to temporal action localization: 1) The emotions have extremely varied temporal dynamics; 2) The emotion cues are embedded in both appearances and complex plots; 3) The fine-grained temporal annotations are complicated and labor-intensive. To address the first two challenges, we propose a novel dilated context integrated network with a coarse-fine two-stream architecture. The coarse stream captures varied temporal dynamics by modeling multi-granularity temporal contexts. The fine stream achieves complex plots understanding by reasoning the dependency between the multi-granularity temporal contexts from the coarse stream and adaptively integrates them into fine-grained video segment features. To address the third challenge, we introduce a cross-modal consensus learning paradigm, which leverages the inherent semantic consensus between the aligned video and subtitle to achieve weakly-supervised learning. We contribute a new testing set with 3,000 manually-annotated temporal boundaries so that future research on the TEL problem can be quantitatively evaluated. Extensive experiments show the effectiveness of our approach on temporal emotion localization. The repository of this work is at https://github.com/YYJMJC/Temporal-Emotion-Localization-in-Videos.
Reading and Writing: Discriminative and Generative Modeling for Self-Supervised Text RecognitionMingkun Yang, Minghui Liao, Pu Lu et al.
Existing text recognition methods usually need large-scale training data. Most of them rely on synthetic training data due to the lack of annotated real images. However, there is a domain gap between the synthetic data and real data, which limits the performance of the text recognition models. Recent self-supervised text recognition methods attempted to utilize unlabeled real images by introducing contrastive learning, which mainly learns the discrimination of the text images. Inspired by the observation that humans learn to recognize the texts through both reading and writing, we propose to learn discrimination and generation by integrating contrastive learning and masked image modeling in our self-supervised method. The contrastive learning branch is adopted to learn the discrimination of text images, which imitates the reading behavior of humans. Meanwhile, masked image modeling is firstly introduced for text recognition to learn the context generation of the text images, which is similar to the writing behavior. The experimental results show that our method outperforms previous self-supervised text recognition methods by 10.2%-20.2% on irregular scene text recognition datasets. Moreover, our proposed text recognizer exceeds previous state-of-the-art text recognition methods by averagely 5.3% on 11 benchmarks, with similar model size. We also demonstrate that our pre-trained model can be easily applied to other text-related tasks with obvious performance gain. The code is available at https://github.com/ayumiymk/DiG.
Fine-Grained Semantically Aligned Vision-Language Pre-TrainingJuncheng Li, Xin He, Longhui Wei et al.
Large-scale vision-language pre-training has shown impressive advances in a wide range of downstream tasks. Existing methods mainly model the cross-modal alignment by the similarity of the global representations of images and texts, or advanced cross-modal attention upon image and text features. However, they fail to explicitly learn the fine-grained semantic alignment between visual regions and textual phrases, as only global image-text alignment information is available. In this paper, we introduce LOUPE, a fine-grained semantically aLigned visiOn-langUage PrE-training framework, which learns fine-grained semantic alignment from the novel perspective of game-theoretic interactions. To efficiently compute the game-theoretic interactions, we further propose an uncertainty-aware neural Shapley interaction learning module. Experiments show that LOUPE achieves state-of-the-art performance on a variety of vision-language tasks. Furthermore, without any object-level human annotations and fine-tuning, LOUPE achieves competitive performance on object detection and visual grounding. More importantly, LOUPE opens a new promising direction of learning fine-grained semantics from large-scale raw image-text pairs. The repository of this work is at https://github.com/YYJMJC/LOUPE.
SdAE: Self-distillated Masked AutoencoderYabo Chen, Yuchen Liu, Dongsheng Jiang et al.
With the development of generative-based self-supervised learning (SSL) approaches like BeiT and MAE, how to learn good representations by masking random patches of the input image and reconstructing the missing information has grown in concern. However, BeiT and PeCo need a "pre-pretraining" stage to produce discrete codebooks for masked patches representing. MAE does not require a pre-training codebook process, but setting pixels as reconstruction targets may introduce an optimization gap between pre-training and downstream tasks that good reconstruction quality may not always lead to the high descriptive capability for the model. Considering the above issues, in this paper, we propose a simple Self-distillated masked AutoEncoder network, namely SdAE. SdAE consists of a student branch using an encoder-decoder structure to reconstruct the missing information, and a teacher branch producing latent representation of masked tokens. We also analyze how to build good views for the teacher branch to produce latent representation from the perspective of information bottleneck. After that, we propose a multi-fold masking strategy to provide multiple masked views with balanced information for boosting the performance, which can also reduce the computational complexity. Our approach generalizes well: with only 300 epochs pre-training, a vanilla ViT-Base model achieves an 84.1% fine-tuning accuracy on ImageNet-1k classification, 48.6 mIOU on ADE20K segmentation, and 48.9 mAP on COCO detection, which surpasses other methods by a considerable margin. Code is available at https://github.com/AbrahamYabo/SdAE.
Fast-iTPN: Integrally Pre-Trained Transformer Pyramid Network with Token MigrationYunjie Tian, Lingxi Xie, Jihao Qiu et al.
We propose integrally pre-trained transformer pyramid network (iTPN), towards jointly optimizing the network backbone and the neck, so that transfer gap between representation models and downstream tasks is minimal. iTPN is born with two elaborated designs: 1) The first pre-trained feature pyramid upon vision transformer (ViT). 2) Multi-stage supervision to the feature pyramid using masked feature modeling (MFM). iTPN is updated to Fast-iTPN, reducing computational memory overhead and accelerating inference through two flexible designs. 1) Token migration: dropping redundant tokens of the backbone while replenishing them in the feature pyramid without attention operations. 2) Token gathering: reducing computation cost caused by global attention by introducing few gathering tokens. The base/large-level Fast-iTPN achieve 88.75%/89.5% top-1 accuracy on ImageNet-1K. With 1x training schedule using DINO, the base/large-level Fast-iTPN achieves 58.4%/58.8% box AP on COCO object detection, and a 57.5%/58.7% mIoU on ADE20K semantic segmentation using MaskDINO. Fast-iTPN can accelerate the inference procedure by up to 70%, with negligible performance loss, demonstrating the potential to be a powerful backbone for downstream vision tasks. The code is available at: github.com/sunsmarterjie/iTPN.
HalluciDoctor: Mitigating Hallucinatory Toxicity in Visual Instruction DataQifan Yu, Juncheng Li, Longhui Wei et al.
Multi-modal Large Language Models (MLLMs) tuned on machine-generated instruction-following data have demonstrated remarkable performance in various multi-modal understanding and generation tasks. However, the hallucinations inherent in machine-generated data, which could lead to hallucinatory outputs in MLLMs, remain under-explored. This work aims to investigate various hallucinations (i.e., object, relation, attribute hallucinations) and mitigate those hallucinatory toxicities in large-scale machine-generated visual instruction datasets. Drawing on the human ability to identify factual errors, we present a novel hallucination detection and elimination framework, HalluciDoctor, based on the cross-checking paradigm. We use our framework to identify and eliminate hallucinations in the training data automatically. Interestingly, HalluciDoctor also indicates that spurious correlations arising from long-tail object co-occurrences contribute to hallucinations. Based on that, we execute counterfactual visual instruction expansion to balance data distribution, thereby enhancing MLLMs' resistance to hallucinations. Comprehensive experiments on hallucination evaluation benchmarks show that our method successfully mitigates 44.6% hallucinations relatively and maintains competitive performance compared to LLaVA. The data and code for this paper are publicly available. \url{https://github.com/Yuqifan1117/HalluciDoctor}.
14.1CVApr 12, 2022
HyperDet3D: Learning a Scene-conditioned 3D Object DetectorYu Zheng, Yueqi Duan, Jiwen Lu et al. · tsinghua
A bathtub in a library, a sink in an office, a bed in a laundry room -- the counter-intuition suggests that scene provides important prior knowledge for 3D object detection, which instructs to eliminate the ambiguous detection of similar objects. In this paper, we propose HyperDet3D to explore scene-conditioned prior knowledge for 3D object detection. Existing methods strive for better representation of local elements and their relations without scene-conditioned knowledge, which may cause ambiguity merely based on the understanding of individual points and object candidates. Instead, HyperDet3D simultaneously learns scene-agnostic embeddings and scene-specific knowledge through scene-conditioned hypernetworks. More specifically, our HyperDet3D not only explores the sharable abstracts from various 3D scenes, but also adapts the detector to the given scene at test time. We propose a discriminative Multi-head Scene-specific Attention (MSA) module to dynamically control the layer parameters of the detector conditioned on the fusion of scene-conditioned knowledge. Our HyperDet3D achieves state-of-the-art results on the 3D object detection benchmark of the ScanNet and SUN RGB-D datasets. Moreover, through cross-dataset evaluation, we show the acquired scene-conditioned prior knowledge still takes effect when facing 3D scenes with domain gap.
4D Gaussian Splatting for Real-Time Dynamic Scene RenderingGuanjun Wu, Taoran Yi, Jiemin Fang et al.
Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also enjoying high training and storage efficiency, we propose 4D Gaussian Splatting (4D-GS) as a holistic representation for dynamic scenes rather than applying 3D-GS for each individual frame. In 4D-GS, a novel explicit representation containing both 3D Gaussians and 4D neural voxels is proposed. A decomposed neural voxel encoding algorithm inspired by HexPlane is proposed to efficiently build Gaussian features from 4D neural voxels and then a lightweight MLP is applied to predict Gaussian deformations at novel timestamps. Our 4D-GS method achieves real-time rendering under high resolutions, 82 FPS at an 800$\times$800 resolution on an RTX 3090 GPU while maintaining comparable or better quality than previous state-of-the-art methods. More demos and code are available at https://guanjunwu.github.io/4dgs/.
DATA: Domain-Aware and Task-Aware Self-supervised LearningQing Chang, Junran Peng, Lingxie Xie et al.
The paradigm of training models on massive data without label through self-supervised learning (SSL) and finetuning on many downstream tasks has become a trend recently. However, due to the high training costs and the unconsciousness of downstream usages, most self-supervised learning methods lack the capability to correspond to the diversities of downstream scenarios, as there are various data domains, different vision tasks and latency constraints on models. Neural architecture search (NAS) is one universally acknowledged fashion to conquer the issues above, but applying NAS on SSL seems impossible as there is no label or metric provided for judging model selection. In this paper, we present DATA, a simple yet effective NAS approach specialized for SSL that provides Domain-Aware and Task-Aware pre-training. Specifically, we (i) train a supernet which could be deemed as a set of millions of networks covering a wide range of model scales without any label, (ii) propose a flexible searching mechanism compatible with SSL that enables finding networks of different computation costs, for various downstream vision tasks and data domains without explicit metric provided. Instantiated With MoCo v2, our method achieves promising results across a wide range of computation costs on downstream tasks, including image classification, object detection and semantic segmentation. DATA is orthogonal to most existing SSL methods and endows them the ability of customization on downstream needs. Extensive experiments on other SSL methods demonstrate the generalizability of the proposed method. Code is released at https://github.com/GAIA-vision/GAIA-ssl
FedSkip: Combatting Statistical Heterogeneity with Federated Skip AggregationZiqing Fan, Yanfeng Wang, Jiangchao Yao et al.
The statistical heterogeneity of the non-independent and identically distributed (non-IID) data in local clients significantly limits the performance of federated learning. Previous attempts like FedProx, SCAFFOLD, MOON, FedNova and FedDyn resort to an optimization perspective, which requires an auxiliary term or re-weights local updates to calibrate the learning bias or the objective inconsistency. However, in addition to previous explorations for improvement in federated averaging, our analysis shows that another critical bottleneck is the poorer optima of client models in more heterogeneous conditions. We thus introduce a data-driven approach called FedSkip to improve the client optima by periodically skipping federated averaging and scattering local models to the cross devices. We provide theoretical analysis of the possible benefit from FedSkip and conduct extensive experiments on a range of datasets to demonstrate that FedSkip achieves much higher accuracy, better aggregation efficiency and competing communication efficiency. Source code is available at: https://github.com/MediaBrain-SJTU/FedSkip.
DE-Net: Dynamic Text-guided Image Editing Adversarial NetworksMing Tao, Bing-Kun Bao, Hao Tang et al.
Text-guided image editing models have shown remarkable results. However, there remain two problems. First, they employ fixed manipulation modules for various editing requirements (e.g., color changing, texture changing, content adding and removing), which results in over-editing or insufficient editing. Second, they do not clearly distinguish between text-required and text-irrelevant parts, which leads to inaccurate editing. To solve these limitations, we propose: (i) a Dynamic Editing Block (DEBlock) which composes different editing modules dynamically for various editing requirements. (ii) a Composition Predictor (Comp-Pred) which predicts the composition weights for DEBlock according to the inference on target texts and source images. (iii) a Dynamic text-adaptive Convolution Block (DCBlock) which queries source image features to distinguish text-required parts and text-irrelevant parts. Extensive experiments demonstrate that our DE-Net achieves excellent performance and manipulates source images more correctly and accurately. Code is available at \url{https://github.com/tobran/DE-Net}.
34.9CVNov 27, 2023
GaussianEditor: Editing 3D Gaussians Delicately with Text InstructionsJunjie Wang, Jiemin Fang, Xiaopeng Zhang et al.
Recently, impressive results have been achieved in 3D scene editing with text instructions based on a 2D diffusion model. However, current diffusion models primarily generate images by predicting noise in the latent space, and the editing is usually applied to the whole image, which makes it challenging to perform delicate, especially localized, editing for 3D scenes. Inspired by recent 3D Gaussian splatting, we propose a systematic framework, named GaussianEditor, to edit 3D scenes delicately via 3D Gaussians with text instructions. Benefiting from the explicit property of 3D Gaussians, we design a series of techniques to achieve delicate editing. Specifically, we first extract the region of interest (RoI) corresponding to the text instruction, aligning it to 3D Gaussians. The Gaussian RoI is further used to control the editing process. Our framework can achieve more delicate and precise editing of 3D scenes than previous methods while enjoying much faster training speed, i.e. within 20 minutes on a single V100 GPU, more than twice as fast as Instruct-NeRF2NeRF (45 minutes -- 2 hours).
21.5CVJul 4, 2022
A Survey on Label-efficient Deep Image Segmentation: Bridging the Gap between Weak Supervision and Dense PredictionWei Shen, Zelin Peng, Xuehui Wang et al.
The rapid development of deep learning has made a great progress in image segmentation, one of the fundamental tasks of computer vision. However, the current segmentation algorithms mostly rely on the availability of pixel-level annotations, which are often expensive, tedious, and laborious. To alleviate this burden, the past years have witnessed an increasing attention in building label-efficient, deep-learning-based image segmentation algorithms. This paper offers a comprehensive review on label-efficient image segmentation methods. To this end, we first develop a taxonomy to organize these methods according to the supervision provided by different types of weak labels (including no supervision, inexact supervision, incomplete supervision and inaccurate supervision) and supplemented by the types of segmentation problems (including semantic segmentation, instance segmentation and panoptic segmentation). Next, we summarize the existing label-efficient image segmentation methods from a unified perspective that discusses an important question: how to bridge the gap between weak supervision and dense prediction -- the current methods are mostly based on heuristic priors, such as cross-pixel similarity, cross-label constraint, cross-view consistency, and cross-image relation. Finally, we share our opinions about the future research directions for label-efficient deep image segmentation.
11.6CVAug 27, 2023
Computation-efficient Deep Learning for Computer Vision: A SurveyYulin Wang, Yizeng Han, Chaofei Wang et al. · tsinghua
Over the past decade, deep learning models have exhibited considerable advancements, reaching or even exceeding human-level performance in a range of visual perception tasks. This remarkable progress has sparked interest in applying deep networks to real-world applications, such as autonomous vehicles, mobile devices, robotics, and edge computing. However, the challenge remains that state-of-the-art models usually demand significant computational resources, leading to impractical power consumption, latency, or carbon emissions in real-world scenarios. This trade-off between effectiveness and efficiency has catalyzed the emergence of a new research focus: computationally efficient deep learning, which strives to achieve satisfactory performance while minimizing the computational cost during inference. This review offers an extensive analysis of this rapidly evolving field by examining four key areas: 1) the development of static or dynamic light-weighted backbone models for the efficient extraction of discriminative deep representations; 2) the specialized network architectures or algorithms tailored for specific computer vision tasks; 3) the techniques employed for compressing deep learning models; and 4) the strategies for deploying efficient deep networks on hardware platforms. Additionally, we provide a systematic discussion on the critical challenges faced in this domain, such as network architecture design, training schemes, practical efficiency, and more realistic model compression approaches, as well as potential future research directions.
15.3CVMar 12, 2023
Gradient-Regulated Meta-Prompt Learning for Generalizable Vision-Language ModelsJuncheng Li, Minghe Gao, Longhui Wei et al.
Prompt tuning, a recently emerging paradigm, enables the powerful vision-language pre-training models to adapt to downstream tasks in a parameter -- and data -- efficient way, by learning the ``soft prompts'' to condition frozen pre-training models. Though effective, it is particularly problematic in the few-shot scenario, where prompt tuning performance is sensitive to the initialization and requires a time-consuming process to find a good initialization, thus restricting the fast adaptation ability of the pre-training models. In addition, prompt tuning could undermine the generalizability of the pre-training models, because the learnable prompt tokens are easy to overfit to the limited training samples. To address these issues, we introduce a novel Gradient-RegulAted Meta-prompt learning (GRAM) framework that jointly meta-learns an efficient soft prompt initialization for better adaptation and a lightweight gradient regulating function for strong cross-domain generalizability in a meta-learning paradigm using only the unlabeled image-text pre-training data. Rather than designing a specific prompt tuning method, our GRAM can be easily incorporated into various prompt tuning methods in a model-agnostic way, and comprehensive experiments show that GRAM brings about consistent improvement for them in several settings (i.e., few-shot learning, cross-domain generalization, cross-dataset generalization, etc.) over 11 datasets. Further, experiments show that GRAM enables the orthogonal methods of textual and visual prompt tuning to work in a mutually-enhanced way, offering better generalizability beyond the uni-modal prompt tuning methods.
Skeleton-Parted Graph Scattering Networks for 3D Human Motion PredictionMaosen Li, Siheng Chen, Zijing Zhang et al.
Graph convolutional network based methods that model the body-joints' relations, have recently shown great promise in 3D skeleton-based human motion prediction. However, these methods have two critical issues: first, deep graph convolutions filter features within only limited graph spectrums, losing sufficient information in the full band; second, using a single graph to model the whole body underestimates the diverse patterns on various body-parts. To address the first issue, we propose adaptive graph scattering, which leverages multiple trainable band-pass graph filters to decompose pose features into richer graph spectrum bands. To address the second issue, body-parts are modeled separately to learn diverse dynamics, which enables finer feature extraction along the spatial dimensions. Integrating the above two designs, we propose a novel skeleton-parted graph scattering network (SPGSN). The cores of the model are cascaded multi-part graph scattering blocks (MPGSBs), building adaptive graph scattering on diverse body-parts, as well as fusing the decomposed features based on the inferred spectrum importance and body-part interactions. Extensive experiments have shown that SPGSN outperforms state-of-the-art methods by remarkable margins of 13.8%, 9.3% and 2.7% in terms of 3D mean per joint position error (MPJPE) on Human3.6M, CMU Mocap and 3DPW datasets, respectively.
14.5CVApr 6, 2022
Domain-Agnostic Prior for Transfer Semantic SegmentationXinyue Huo, Lingxi Xie, Hengtong Hu et al.
Unsupervised domain adaptation (UDA) is an important topic in the computer vision community. The key difficulty lies in defining a common property between the source and target domains so that the source-domain features can align with the target-domain semantics. In this paper, we present a simple and effective mechanism that regularizes cross-domain representation learning with a domain-agnostic prior (DAP) that constrains the features extracted from source and target domains to align with a domain-agnostic space. In practice, this is easily implemented as an extra loss term that requires a little extra costs. In the standard evaluation protocol of transferring synthesized data to real data, we validate the effectiveness of different types of DAP, especially that borrowed from a text embedding model that shows favorable performance beyond the state-of-the-art UDA approaches in terms of segmentation accuracy. Our research reveals that UDA benefits much from better proxies, possibly from other data modalities.
Active Pointly-Supervised Instance SegmentationChufeng Tang, Lingxi Xie, Gang Zhang et al.
The requirement of expensive annotations is a major burden for training a well-performed instance segmentation model. In this paper, we present an economic active learning setting, named active pointly-supervised instance segmentation (APIS), which starts with box-level annotations and iteratively samples a point within the box and asks if it falls on the object. The key of APIS is to find the most desirable points to maximize the segmentation accuracy with limited annotation budgets. We formulate this setting and propose several uncertainty-based sampling strategies. The model developed with these strategies yields consistent performance gain on the challenging MS-COCO dataset, compared against other learning strategies. The results suggest that APIS, integrating the advantages of active learning and point-based supervision, is an effective learning paradigm for label-efficient instance segmentation.
Visual Recognition by RequestChufeng Tang, Lingxi Xie, Xiaopeng Zhang et al.
Humans have the ability of recognizing visual semantics in an unlimited granularity, but existing visual recognition algorithms cannot achieve this goal. In this paper, we establish a new paradigm named visual recognition by request (ViRReq) to bridge the gap. The key lies in decomposing visual recognition into atomic tasks named requests and leveraging a knowledge base, a hierarchical and text-based dictionary, to assist task definition. ViRReq allows for (i) learning complicated whole-part hierarchies from highly incomplete annotations and (ii) inserting new concepts with minimal efforts. We also establish a solid baseline by integrating language-driven recognition into recent semantic and instance segmentation methods, and demonstrate its flexible recognition ability on CPP and ADE20K, two datasets with hierarchical whole-part annotations.
7.3CVJun 19, 2022
Towards Generalizable Person Re-identification with a Bi-stream Generative ModelXin Xu, Wei Liu, Zheng Wang et al.
Generalizable person re-identification (re-ID) has attracted growing attention due to its powerful adaptation capability in the unseen data domain. However, existing solutions often neglect either crossing cameras (e.g., illumination and resolution differences) or pedestrian misalignments (e.g., viewpoint and pose discrepancies), which easily leads to poor generalization capability when adapted to the new domain. In this paper, we formulate these difficulties as: 1) Camera-Camera (CC) problem, which denotes the various human appearance changes caused by different cameras; 2) Camera-Person (CP) problem, which indicates the pedestrian misalignments caused by the same identity person under different camera viewpoints or changing pose. To solve the above issues, we propose a Bi-stream Generative Model (BGM) to learn the fine-grained representations fused with camera-invariant global feature and pedestrian-aligned local feature, which contains an encoding network and two stream decoding sub-networks. Guided by original pedestrian images, one stream is employed to learn a camera-invariant global feature for the CC problem via filtering cross-camera interference factors. For the CP problem, another stream learns a pedestrian-aligned local feature for pedestrian alignment using information-complete densely semantically aligned part maps. Moreover, a part-weighted loss function is presented to reduce the influence of missing parts on pedestrian alignment. Extensive experiments demonstrate that our method outperforms the state-of-the-art methods on the large-scale generalizable re-ID benchmarks, involving domain generalization setting and cross-domain setting.
15.3CVMar 21, 2023
Multi-modal Prompting for Low-Shot Temporal Action LocalizationChen Ju, Zeqian Li, Peisen Zhao et al.
In this paper, we consider the problem of temporal action localization under low-shot (zero-shot & few-shot) scenario, with the goal of detecting and classifying the action instances from arbitrary categories within some untrimmed videos, even not seen at training time. We adopt a Transformer-based two-stage action localization architecture with class-agnostic action proposal, followed by open-vocabulary classification. We make the following contributions. First, to compensate image-text foundation models with temporal motions, we improve category-agnostic action proposal by explicitly aligning embeddings of optical flows, RGB and texts, which has largely been ignored in existing low-shot methods. Second, to improve open-vocabulary action classification, we construct classifiers with strong discriminative power, i.e., avoid lexical ambiguities. To be specific, we propose to prompt the pre-trained CLIP text encoder either with detailed action descriptions (acquired from large-scale language models), or visually-conditioned instance-specific prompt vectors. Third, we conduct thorough experiments and ablation studies on THUMOS14 and ActivityNet1.3, demonstrating the superior performance of our proposed model, outperforming existing state-of-the-art approaches by one significant margin.
7.6CVMar 9, 2023
Rethinking Visual Prompt Learning as Masked Visual Token ModelingNing Liao, Bowen Shi, Xiaopeng Zhang et al.
Prompt learning has achieved great success in efficiently exploiting large-scale pre-trained models in natural language processing (NLP). It reformulates the downstream tasks as the generative pre-training ones to achieve consistency, thus improving the performance stably. However, when transferring it to the vision area, current visual prompt learning methods are almost designed on discriminative pre-trained models, and there is also a lack of careful design to unify the forms of pre-training and downstream tasks. To explore prompt learning on the generative pre-trained visual model, as well as keeping the task consistency, we propose Visual Prompt learning as masked visual Token Modeling (VPTM) to transform the downstream visual classification into the pre-trained masked visual token prediction. In addition, we develop the prototypical verbalizer for mapping the predicted visual token with implicit semantics to explicit downstream labels. To our best knowledge, VPTM is the first visual prompt method on the generative pre-trained visual model, which achieves consistency between pre-training and downstream visual classification by task reformulation. Experiments show that VPTM outperforms other visual prompt methods and achieves excellent efficiency. Moreover, the task consistency of VPTM contributes to the robustness against prompt location, prompt length and prototype dimension, and could be deployed uniformly.
16.8CVAug 2, 2023
Degeneration-Tuning: Using Scrambled Grid shield Unwanted Concepts from Stable DiffusionZixuan Ni, Longhui Wei, Jiacheng Li et al.
Owing to the unrestricted nature of the content in the training data, large text-to-image diffusion models, such as Stable Diffusion (SD), are capable of generating images with potentially copyrighted or dangerous content based on corresponding textual concepts information. This includes specific intellectual property (IP), human faces, and various artistic styles. However, Negative Prompt, a widely used method for content removal, frequently fails to conceal this content due to inherent limitations in its inference logic. In this work, we propose a novel strategy named \textbf{Degeneration-Tuning (DT)} to shield contents of unwanted concepts from SD weights. By utilizing Scrambled Grid to reconstruct the correlation between undesired concepts and their corresponding image domain, we guide SD to generate meaningless content when such textual concepts are provided as input. As this adaptation occurs at the level of the model's weights, the SD, after DT, can be grafted onto other conditional diffusion frameworks like ControlNet to shield unwanted concepts. In addition to qualitatively showcasing the effectiveness of our DT method in protecting various types of concepts, a quantitative comparison of the SD before and after DT indicates that the DT method does not significantly impact the generative quality of other contents. The FID and IS scores of the model on COCO-30K exhibit only minor changes after DT, shifting from 12.61 and 39.20 to 13.04 and 38.25, respectively, which clearly outperforms the previous methods.
29.7CVJul 20, 2023
Human Motion Generation: A SurveyWentao Zhu, Xiaoxuan Ma, Dongwoo Ro et al.
Human motion generation aims to generate natural human pose sequences and shows immense potential for real-world applications. Substantial progress has been made recently in motion data collection technologies and generation methods, laying the foundation for increasing interest in human motion generation. Most research within this field focuses on generating human motions based on conditional signals, such as text, audio, and scene contexts. While significant advancements have been made in recent years, the task continues to pose challenges due to the intricate nature of human motion and its implicit relationship with conditional signals. In this survey, we present a comprehensive literature review of human motion generation, which, to the best of our knowledge, is the first of its kind in this field. We begin by introducing the background of human motion and generative models, followed by an examination of representative methods for three mainstream sub-tasks: text-conditioned, audio-conditioned, and scene-conditioned human motion generation. Additionally, we provide an overview of common datasets and evaluation metrics. Lastly, we discuss open problems and outline potential future research directions. We hope that this survey could provide the community with a comprehensive glimpse of this rapidly evolving field and inspire novel ideas that address the outstanding challenges.
HunyuanVideo: A Systematic Framework For Large Video Generative ModelsWeijie Kong, Qi Tian, Zijian Zhang et al. · tencent-ai, tsinghua
Recent advancements in video generation have significantly impacted daily life for both individuals and industries. However, the leading video generation models remain closed-source, resulting in a notable performance gap between industry capabilities and those available to the public. In this report, we introduce HunyuanVideo, an innovative open-source video foundation model that demonstrates performance in video generation comparable to, or even surpassing, that of leading closed-source models. HunyuanVideo encompasses a comprehensive framework that integrates several key elements, including data curation, advanced architectural design, progressive model scaling and training, and an efficient infrastructure tailored for large-scale model training and inference. As a result, we successfully trained a video generative model with over 13 billion parameters, making it the largest among all open-source models. We conducted extensive experiments and implemented a series of targeted designs to ensure high visual quality, motion dynamics, text-video alignment, and advanced filming techniques. According to evaluations by professionals, HunyuanVideo outperforms previous state-of-the-art models, including Runway Gen-3, Luma 1.6, and three top-performing Chinese video generative models. By releasing the code for the foundation model and its applications, we aim to bridge the gap between closed-source and open-source communities. This initiative will empower individuals within the community to experiment with their ideas, fostering a more dynamic and vibrant video generation ecosystem. The code is publicly available at https://github.com/Tencent/HunyuanVideo.
6.8CVMar 7, 2023
Lformer: Text-to-Image Generation with L-shape Block Parallel DecodingJiacheng Li, Longhui Wei, ZongYuan Zhan et al.
Generative transformers have shown their superiority in synthesizing high-fidelity and high-resolution images, such as good diversity and training stability. However, they suffer from the problem of slow generation since they need to generate a long token sequence autoregressively. To better accelerate the generative transformers while keeping good generation quality, we propose Lformer, a semi-autoregressive text-to-image generation model. Lformer firstly encodes an image into $h{\times}h$ discrete tokens, then divides these tokens into $h$ mirrored L-shape blocks from the top left to the bottom right and decodes the tokens in a block parallelly in each step. Lformer predicts the area adjacent to the previous context like autoregressive models thus it is more stable while accelerating. By leveraging the 2D structure of image tokens, Lformer achieves faster speed than the existing transformer-based methods while keeping good generation quality. Moreover, the pretrained Lformer can edit images without the requirement for finetuning. We can roll back to the early steps for regeneration or edit the image with a bounding box and a text prompt.
5.7CVDec 26, 2022
Prototype-guided Cross-task Knowledge Distillation for Large-scale ModelsDeng Li, Aming Wu, Yahong Han et al.
Recently, large-scale pre-trained models have shown their advantages in many tasks. However, due to the huge computational complexity and storage requirements, it is challenging to apply the large-scale model to real scenes. A common solution is knowledge distillation which regards the large-scale model as a teacher model and helps to train a small student model to obtain a competitive performance. Cross-task Knowledge distillation expands the application scenarios of the large-scale pre-trained model. Existing knowledge distillation works focus on directly mimicking the final prediction or the intermediate layers of the teacher model, which represent the global-level characteristics and are task-specific. To alleviate the constraint of different label spaces, capturing invariant intrinsic local object characteristics (such as the shape characteristics of the leg and tail of the cattle and horse) plays a key role. Considering the complexity and variability of real scene tasks, we propose a Prototype-guided Cross-task Knowledge Distillation (ProC-KD) approach to transfer the intrinsic local-level object knowledge of a large-scale teacher network to various task scenarios. First, to better transfer the generalized knowledge in the teacher model in cross-task scenarios, we propose a prototype learning module to learn from the essential feature representation of objects in the teacher model. Secondly, for diverse downstream tasks, we propose a task-adaptive feature augmentation module to enhance the features of the student model with the learned generalization prototype features and guide the training of the student model to improve its generalization ability. The experimental results on various visual tasks demonstrate the effectiveness of our approach for large-scale model cross-task knowledge distillation scenes.
13.6CVFeb 5, 2023
ShiftDDPMs: Exploring Conditional Diffusion Models by Shifting Diffusion TrajectoriesZijian Zhang, Zhou Zhao, Jun Yu et al.
Diffusion models have recently exhibited remarkable abilities to synthesize striking image samples since the introduction of denoising diffusion probabilistic models (DDPMs). Their key idea is to disrupt images into noise through a fixed forward process and learn its reverse process to generate samples from noise in a denoising way. For conditional DDPMs, most existing practices relate conditions only to the reverse process and fit it to the reversal of unconditional forward process. We find this will limit the condition modeling and generation in a small time window. In this paper, we propose a novel and flexible conditional diffusion model by introducing conditions into the forward process. We utilize extra latent space to allocate an exclusive diffusion trajectory for each condition based on some shifting rules, which will disperse condition modeling to all timesteps and improve the learning capacity of model. We formulate our method, which we call \textbf{ShiftDDPMs}, and provide a unified point of view on existing related methods. Extensive qualitative and quantitative experiments on image synthesis demonstrate the feasibility and effectiveness of ShiftDDPMs.
GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian SplattingChen Yang, Sikuang Li, Jiemin Fang et al.
Reconstructing and rendering 3D objects from highly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from sparse views only contain very limited 3D information, leading to two significant challenges: 1) Difficulty in building multi-view consistency as images for matching are too few; 2) Partially omitted or highly compressed object information as view coverage is insufficient. To tackle these challenges, we propose GaussianObject, a framework to represent and render the 3D object with Gaussian splatting that achieves high rendering quality with only 4 input images. We first introduce techniques of visual hull and floater elimination, which explicitly inject structure priors into the initial optimization process to help build multi-view consistency, yielding a coarse 3D Gaussian representation. Then we construct a Gaussian repair model based on diffusion models to supplement the omitted object information, where Gaussians are further refined. We design a self-generating strategy to obtain image pairs for training the repair model. We further design a COLMAP-free variant, where pre-given accurate camera poses are not required, which achieves competitive quality and facilitates wider applications. GaussianObject is evaluated on several challenging datasets, including MipNeRF360, OmniObject3D, OpenIllumination, and our-collected unposed images, achieving superior performance from only four views and significantly outperforming previous SOTA methods. Our demo is available at https://gaussianobject.github.io/, and the code has been released at https://github.com/GaussianObject/GaussianObject.
3.6CVDec 15, 2025
CogniEdit: Dense Gradient Flow Optimization for Fine-Grained Image EditingYan Li, Lin Liu, Xiaopeng Zhang et al.
Instruction-based image editing with diffusion models has achieved impressive results, yet existing methods struggle with fine-grained instructions specifying precise attributes such as colors, positions, and quantities. While recent approaches employ Group Relative Policy Optimization (GRPO) for alignment, they optimize only at individual sampling steps, providing sparse feedback that limits trajectory-level control. We propose a unified framework CogniEdit, combining multi-modal reasoning with dense reward optimization that propagates gradients across consecutive denoising steps, enabling trajectory-level gradient flow through the sampling process. Our method comprises three components: (1) Multi-modal Large Language Models for decomposing complex instructions into actionable directives, (2) Dynamic Token Focus Relocation that adaptively emphasizes fine-grained attributes, and (3) Dense GRPO-based optimization that propagates gradients across consecutive steps for trajectory-level supervision. Extensive experiments on benchmark datasets demonstrate that our CogniEdit achieves state-of-the-art performance in balancing fine-grained instruction following with visual quality and editability preservation
UMG-CLIP: A Unified Multi-Granularity Vision Generalist for Open-World UnderstandingBowen Shi, Peisen Zhao, Zichen Wang et al.
Vision-language foundation models, represented by Contrastive Language-Image Pre-training (CLIP), have gained increasing attention for jointly understanding both vision and textual tasks. However, existing approaches primarily focus on training models to match global image representations with textual descriptions, thereby overlooking the critical alignment between local regions and corresponding text tokens. This paper extends CLIP with multi-granularity alignment. Notably, we deliberately construct a new dataset comprising pseudo annotations at various levels of granularities, encompassing image-level, region-level as well as pixel-level captions and tags. Accordingly, we develop a Unified Multi-Granularity learning framework, termed UMG-CLIP, which simultaneously empowers the model with versatile perception abilities across different levels of detail. With parameter efficient tuning, UMG-CLIP surpasses current widely used CLIP variants and achieves state-of-the-art performance on diverse image understanding benchmarks, including open-world recognition, retrieval, semantic segmentation, and panoptic segmentation tasks. We believe that UMG-CLIP represents a valuable advancement in vision-language foundation models. The code is available at https://github.com/lygsbw/UMG-CLIP.
See Blue Sky: Deep Image Dehaze Using Paired and Unpaired Training ImagesXiaoyan Zhang, Gaoyang Tang, Yingying Zhu et al.
The issue of image haze removal has attracted wide attention in recent years. However, most existing haze removal methods cannot restore the scene with clear blue sky, since the color and texture information of the object in the original haze image is insufficient. To remedy this, we propose a cycle generative adversarial network to construct a novel end-to-end image dehaze model. We adopt outdoor image datasets to train our model, which includes a set of real-world unpaired image dataset and a set of paired image dataset to ensure that the generated images are close to the real scene. Based on the cycle structure, our model adds four different kinds of loss function to constrain the effect including adversarial loss, cycle consistency loss, photorealism loss and paired L1 loss. These four constraints can improve the overall quality of such degraded images for better visual appeal and ensure reconstruction of images to keep from distortion. The proposed model could remove the haze of images and also restore the sky of images to be clean and blue (like captured in a sunny weather).
OVMR: Open-Vocabulary Recognition with Multi-Modal ReferencesZehong Ma, Shiliang Zhang, Longhui Wei et al.
The challenge of open-vocabulary recognition lies in the model has no clue of new categories it is applied to. Existing works have proposed different methods to embed category cues into the model, \eg, through few-shot fine-tuning, providing category names or textual descriptions to Vision-Language Models. Fine-tuning is time-consuming and degrades the generalization capability. Textual descriptions could be ambiguous and fail to depict visual details. This paper tackles open-vocabulary recognition from a different perspective by referring to multi-modal clues composed of textual descriptions and exemplar images. Our method, named OVMR, adopts two innovative components to pursue a more robust category cues embedding. A multi-modal classifier is first generated by dynamically complementing textual descriptions with image exemplars. A preference-based refinement module is hence applied to fuse uni-modal and multi-modal classifiers, with the aim to alleviate issues of low-quality exemplar images or textual descriptions. The proposed OVMR is a plug-and-play module, and works well with exemplar images randomly crawled from the Internet. Extensive experiments have demonstrated the promising performance of OVMR, \eg, it outperforms existing methods across various scenarios and setups. Codes are publicly available at \href{https://github.com/Zehong-Ma/OVMR}{https://github.com/Zehong-Ma/OVMR}.
Towards 3D Molecule-Text Interpretation in Language ModelsSihang Li, Zhiyuan Liu, Yanchen Luo et al.
Language Models (LMs) have greatly influenced diverse domains. However, their inherent limitation in comprehending 3D molecular structures has considerably constrained their potential in the biomolecular domain. To bridge this gap, we focus on 3D molecule-text interpretation, and propose 3D-MoLM: 3D-Molecular Language Modeling. Specifically, 3D-MoLM enables an LM to interpret and analyze 3D molecules by equipping the LM with a 3D molecular encoder. This integration is achieved by a 3D molecule-text projector, bridging the 3D molecular encoder's representation space and the LM's input space. Moreover, to enhance 3D-MoLM's ability of cross-modal molecular understanding and instruction following, we meticulously curated a 3D molecule-centric instruction tuning dataset -- 3D-MoIT. Through 3D molecule-text alignment and 3D molecule-centric instruction tuning, 3D-MoLM establishes an integration of 3D molecular encoder and LM. It significantly surpasses existing baselines on downstream tasks, including molecule-text retrieval, molecule captioning, and more challenging open-text molecular QA tasks, especially focusing on 3D-dependent properties. We release our codes and datasets at https://github.com/lsh0520/3D-MoLM.
ControlVideo: Training-free Controllable Text-to-Video GenerationYabo Zhang, Yuxiang Wei, Dongsheng Jiang et al.
Text-driven diffusion models have unlocked unprecedented abilities in image generation, whereas their video counterpart still lags behind due to the excessive training cost of temporal modeling. Besides the training burden, the generated videos also suffer from appearance inconsistency and structural flickers, especially in long video synthesis. To address these challenges, we design a \emph{training-free} framework called \textbf{ControlVideo} to enable natural and efficient text-to-video generation. ControlVideo, adapted from ControlNet, leverages coarsely structural consistency from input motion sequences, and introduces three modules to improve video generation. Firstly, to ensure appearance coherence between frames, ControlVideo adds fully cross-frame interaction in self-attention modules. Secondly, to mitigate the flicker effect, it introduces an interleaved-frame smoother that employs frame interpolation on alternated frames. Finally, to produce long videos efficiently, it utilizes a hierarchical sampler that separately synthesizes each short clip with holistic coherency. Empowered with these modules, ControlVideo outperforms the state-of-the-arts on extensive motion-prompt pairs quantitatively and qualitatively. Notably, thanks to the efficient designs, it generates both short and long videos within several minutes using one NVIDIA 2080Ti. Code is available at https://github.com/YBYBZhang/ControlVideo.
Semi-Autoregressive Image CaptioningXu Yan, Zhengcong Fei, Zekang Li et al.
Current state-of-the-art approaches for image captioning typically adopt an autoregressive manner, i.e., generating descriptions word by word, which suffers from slow decoding issue and becomes a bottleneck in real-time applications. Non-autoregressive image captioning with continuous iterative refinement, which eliminates the sequential dependence in a sentence generation, can achieve comparable performance to the autoregressive counterparts with a considerable acceleration. Nevertheless, based on a well-designed experiment, we empirically proved that iteration times can be effectively reduced when providing sufficient prior knowledge for the language decoder. Towards that end, we propose a novel two-stage framework, referred to as Semi-Autoregressive Image Captioning (SAIC), to make a better trade-off between performance and speed. The proposed SAIC model maintains autoregressive property in global but relieves it in local. Specifically, SAIC model first jumpily generates an intermittent sequence in an autoregressive manner, that is, it predicts the first word in every word group in order. Then, with the help of the partially deterministic prior information and image features, SAIC model non-autoregressively fills all the skipped words with one iteration. Experimental results on the MS COCO benchmark demonstrate that our SAIC model outperforms the preceding non-autoregressive image captioning models while obtaining a competitive inference speedup. Code is available at https://github.com/feizc/SAIC.
Bag of Instances Aggregation Boosts Self-supervised DistillationHaohang Xu, Jiemin Fang, Xiaopeng Zhang et al.
Recent advances in self-supervised learning have experienced remarkable progress, especially for contrastive learning based methods, which regard each image as well as its augmentations as an individual class and try to distinguish them from all other images. However, due to the large quantity of exemplars, this kind of pretext task intrinsically suffers from slow convergence and is hard for optimization. This is especially true for small-scale models, in which we find the performance drops dramatically comparing with its supervised counterpart. In this paper, we propose a simple but effective distillation strategy for unsupervised learning. The highlight is that the relationship among similar samples counts and can be seamlessly transferred to the student to boost the performance. Our method, termed as BINGO, which is short for Bag of InstaNces aGgregatiOn, targets at transferring the relationship learned by the teacher to the student. Here bag of instances indicates a set of similar samples constructed by the teacher and are grouped within a bag, and the goal of distillation is to aggregate compact representations over the student with respect to instances in a bag. Notably, BINGO achieves new state-of-the-art performance on small-scale models, i.e., 65.5% and 68.9% top-1 accuracies with linear evaluation on ImageNet, using ResNet-18 and ResNet-34 as the backbones respectively, surpassing baselines (52.5% and 57.4% top-1 accuracies) by a significant margin. The code is available at https://github.com/haohang96/bingo.
UnrealPerson: An Adaptive Pipeline towards Costless Person Re-identificationTianyu Zhang, Lingxi Xie, Longhui Wei et al.
The main difficulty of person re-identification (ReID) lies in collecting annotated data and transferring the model across different domains. This paper presents UnrealPerson, a novel pipeline that makes full use of unreal image data to decrease the costs in both the training and deployment stages. Its fundamental part is a system that can generate synthesized images of high-quality and from controllable distributions. Instance-level annotation goes with the synthesized data and is almost free. We point out some details in image synthesis that largely impact the data quality. With 3,000 IDs and 120,000 instances, our method achieves a 38.5% rank-1 accuracy when being directly transferred to MSMT17. It almost doubles the former record using synthesized data and even surpasses previous direct transfer records using real data. This offers a good basis for unsupervised domain adaption, where our pre-trained model is easily plugged into the state-of-the-art algorithms towards higher accuracy. In addition, the data distribution can be flexibly adjusted to fit some corner ReID scenarios, which widens the application of our pipeline. We will publish our data synthesis toolkit and synthesized data in https://github.com/FlyHighest/UnrealPerson.
Searching towards Class-Aware Generators for Conditional Generative Adversarial NetworksPeng Zhou, Lingxi Xie, Xiaopeng Zhang et al.
Conditional Generative Adversarial Networks (cGAN) were designed to generate images based on the provided conditions, \eg, class-level distributions. However, existing methods have used the same generating architecture for all classes. This paper presents a novel idea that adopts NAS to find a distinct architecture for each class. The search space contains regular and class-modulated convolutions, where the latter is designed to introduce class-specific information while avoiding the reduction of training data for each class generator. The search algorithm follows a weight-sharing pipeline with mixed-architecture optimization so that the search cost does not grow with the number of classes. To learn the sampling policy, a Markov decision process is embedded into the search algorithm and a moving average is applied for better stability. We evaluate our approach on CIFAR10 and CIFAR100. Besides achieving better image generation quality in terms of FID scores, we discover several insights that are helpful in designing cGAN models. Code is available at https://github.com/PeterouZh/NAS_cGAN.
Network Adjustment: Channel Search Guided by FLOPs Utilization RatioZhengsu Chen, Jianwei Niu, Lingxi Xie et al.
Automatic designing computationally efficient neural networks has received much attention in recent years. Existing approaches either utilize network pruning or leverage the network architecture search methods. This paper presents a new framework named network adjustment, which considers network accuracy as a function of FLOPs, so that under each network configuration, one can estimate the FLOPs utilization ratio (FUR) for each layer and use it to determine whether to increase or decrease the number of channels on the layer. Note that FUR, like the gradient of a non-linear function, is accurate only in a small neighborhood of the current network. Hence, we design an iterative mechanism so that the initial network undergoes a number of steps, each of which has a small `adjusting rate' to control the changes to the network. The computational overhead of the entire search process is reasonable, i.e., comparable to that of re-training the final model from scratch. Experiments on standard image classification datasets and a wide range of base networks demonstrate the effectiveness of our approach, which consistently outperforms the pruning counterpart. The code is available at https://github.com/danczs/NetworkAdjustment.
TapLab: A Fast Framework for Semantic Video Segmentation Tapping into Compressed-Domain KnowledgeJunyi Feng, Songyuan Li, Xi Li et al.
Real-time semantic video segmentation is a challenging task due to the strict requirements of inference speed. Recent approaches mainly devote great efforts to reducing the model size for high efficiency. In this paper, we rethink this problem from a different viewpoint: using knowledge contained in compressed videos. We propose a simple and effective framework, dubbed TapLab, to tap into resources from the compressed domain. Specifically, we design a fast feature warping module using motion vectors for acceleration. To reduce the noise introduced by motion vectors, we design a residual-guided correction module and a residual-guided frame selection module using residuals. TapLab significantly reduces redundant computations of the state-of-the-art fast semantic image segmentation models, running 3 to 10 times faster with controllable accuracy degradation. The experimental results show that TapLab achieves 70.6% mIoU on the Cityscapes dataset at 99.8 FPS with a single GPU card for the 1024x2048 videos. A high-speed version even reaches the speed of 160+ FPS. Codes will be available soon at https://github.com/Sixkplus/TapLab.
Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion PredictionMaosen Li, Siheng Chen, Yangheng Zhao et al.
We propose novel dynamic multiscale graph neural networks (DMGNN) to predict 3D skeleton-based human motions. The core idea of DMGNN is to use a multiscale graph to comprehensively model the internal relations of a human body for motion feature learning. This multiscale graph is adaptive during training and dynamic across network layers. Based on this graph, we propose a multiscale graph computational unit (MGCU) to extract features at individual scales and fuse features across scales. The entire model is action-category-agnostic and follows an encoder-decoder framework. The encoder consists of a sequence of MGCUs to learn motion features. The decoder uses a proposed graph-based gate recurrent unit to generate future poses. Extensive experiments show that the proposed DMGNN outperforms state-of-the-art methods in both short and long-term predictions on the datasets of Human 3.6M and CMU Mocap. We further investigate the learned multiscale graphs for the interpretability. The codes could be downloaded from https://github.com/limaosen0/DMGNN.
Bottom-Up Temporal Action Localization with Mutual RegularizationPeisen Zhao, Lingxi Xie, Chen Ju et al.
Recently, temporal action localization (TAL), i.e., finding specific action segments in untrimmed videos, has attracted increasing attentions of the computer vision community. State-of-the-art solutions for TAL involves evaluating the frame-level probabilities of three action-indicating phases, i.e. starting, continuing, and ending; and then post-processing these predictions for the final localization. This paper delves deep into this mechanism, and argues that existing methods, by modeling these phases as individual classification tasks, ignored the potential temporal constraints between them. This can lead to incorrect and/or inconsistent predictions when some frames of the video input lack sufficient discriminative information. To alleviate this problem, we introduce two regularization terms to mutually regularize the learning procedure: the Intra-phase Consistency (IntraC) regularization is proposed to make the predictions verified inside each phase; and the Inter-phase Consistency (InterC) regularization is proposed to keep consistency between these phases. Jointly optimizing these two terms, the entire framework is aware of these potential constraints during an end-to-end optimization process. Experiments are performed on two popular TAL datasets, THUMOS14 and ActivityNet1.3. Our approach clearly outperforms the baseline both quantitatively and qualitatively. The proposed regularization also generalizes to other TAL methods (e.g., TSA-Net and PGCN). code: https://github.com/PeisenZhao/Bottom-Up-TAL-with-MR
Hadamard Matrix Guided Online HashingMingbao Lin, Rongrong Ji, Hong Liu et al.
Online image hashing has attracted increasing research attention recently, which receives large-scale data in a streaming manner to update the hash functions on-the-fly. Its key challenge lies in the difficulty of balancing the learning timeliness and model accuracy. To this end, most works follow a supervised setting, i.e., using class labels to boost the hashing performance, which defects in two aspects: First, strong constraints, e.g., orthogonal or similarity preserving, are used, which however are typically relaxed and lead to large accuracy drop. Second, large amounts of training batches are required to learn the up-to-date hash functions, which largely increase the learning complexity. To handle the above challenges, a novel supervised online hashing scheme termed Hadamard Matrix Guided Online Hashing (HMOH) is proposed in this paper. Our key innovation lies in introducing Hadamard matrix, which is an orthogonal binary matrix built via Sylvester method. In particular, to release the need of strong constraints, we regard each column of Hadamard matrix as the target code for each class label, which by nature satisfies several desired properties of hashing codes. To accelerate the online training, LSH is first adopted to align the lengths of target code and to-be-learned binary code. We then treat the learning of hash functions as a set of binary classification problems to fit the assigned target code. Finally, extensive experiments demonstrate the superior accuracy and efficiency of the proposed method over various state-of-the-art methods. Codes are available at https://github.com/lmbxmu/mycode.
Adversarial Training Towards Robust Multimedia Recommender SystemJinhui Tang, Xiaoyu Du, Xiangnan He et al.
With the prevalence of multimedia content on the Web, developing recommender solutions that can effectively leverage the rich signal in multimedia data is in urgent need. Owing to the success of deep neural networks in representation learning, recent advance on multimedia recommendation has largely focused on exploring deep learning methods to improve the recommendation accuracy. To date, however, there has been little effort to investigate the robustness of multimedia representation and its impact on the performance of multimedia recommendation. In this paper, we shed light on the robustness of multimedia recommender system. Using the state-of-the-art recommendation framework and deep image features, we demonstrate that the overall system is not robust, such that a small (but purposeful) perturbation on the input image will severely decrease the recommendation accuracy. This implies the possible weakness of multimedia recommender system in predicting user preference, and more importantly, the potential of improvement by enhancing its robustness. To this end, we propose a novel solution named Adversarial Multimedia Recommendation (AMR), which can lead to a more robust multimedia recommender model by using adversarial learning. The idea is to train the model to defend an adversary, which adds perturbations to the target image with the purpose of decreasing the model's accuracy. We conduct experiments on two representative multimedia recommendation tasks, namely, image recommendation and visually-aware product recommendation. Extensive results verify the positive effect of adversarial learning and demonstrate the effectiveness of our AMR method. Source codes are available in https://github.com/duxy-me/AMR.
DR2-Net: Deep Residual Reconstruction Network for Image Compressive SensingHantao Yao, Feng Dai, Dongming Zhang et al.
Most traditional algorithms for compressive sensing image reconstruction suffer from the intensive computation. Recently, deep learning-based reconstruction algorithms have been reported, which dramatically reduce the time complexity than iterative reconstruction algorithms. In this paper, we propose a novel \textbf{D}eep \textbf{R}esidual \textbf{R}econstruction Network (DR$^{2}$-Net) to reconstruct the image from its Compressively Sensed (CS) measurement. The DR$^{2}$-Net is proposed based on two observations: 1) linear mapping could reconstruct a high-quality preliminary image, and 2) residual learning could further improve the reconstruction quality. Accordingly, DR$^{2}$-Net consists of two components, \emph{i.e.,} linear mapping network and residual network, respectively. Specifically, the fully-connected layer in neural network implements the linear mapping network. We then expand the linear mapping network to DR$^{2}$-Net by adding several residual learning blocks to enhance the preliminary image. Extensive experiments demonstrate that the DR$^{2}$-Net outperforms traditional iterative methods and recent deep learning-based methods by large margins at measurement rates 0.01, 0.04, 0.1, and 0.25, respectively. The code of DR$^{2}$-Net has been released on: https://github.com/coldrainyht/caffe\_dr2
18.4CVDec 7, 2023
Cascade-Zero123: One Image to Highly Consistent 3D with Self-Prompted Nearby ViewsYabo Chen, Jiemin Fang, Yuyang Huang et al.
Synthesizing multi-view 3D from one single image is a significant but challenging task. Zero-1-to-3 methods have achieved great success by lifting a 2D latent diffusion model to the 3D scope. The target view image is generated with a single-view source image and the camera pose as condition information. However, due to the high sparsity of the single input image, Zero-1-to-3 tends to produce geometry and appearance inconsistency across views, especially for complex objects. To tackle this issue, we propose to supply more condition information for the generation model but in a self-prompt way. A cascade framework is constructed with two Zero-1-to-3 models, named Cascade-Zero123, which progressively extract 3D information from the source image. Specifically, several nearby views are first generated by the first model and then fed into the second-stage model along with the source image as generation conditions. With amplified self-prompted condition images, our Cascade-Zero123 generates more consistent novel-view images than Zero-1-to-3. Experiment results demonstrate remarkable promotion, especially for various complex and challenging scenes, involving insects, humans, transparent objects, and stacked multiple objects etc. More demos and code are available at https://cascadezero123.github.io.
7.8ROApr 3, 2025
Industrial Internet Robot Collaboration System and Edge Computing OptimizationQian Zuo, Dajun Tao, Tian Qi et al.
In a complex environment, for a mobile robot to safely and collision - free avoid all obstacles, it poses high requirements for its intelligence level. Given that the information such as the position and geometric characteristics of obstacles is random, the control parameters of the robot, such as velocity and angular velocity, are also prone to random deviations. To address this issue in the framework of the Industrial Internet Robot Collaboration System, this paper proposes a global path control scheme for mobile robots based on deep learning. First of all, the dynamic equation of the mobile robot is established. According to the linear velocity and angular velocity of the mobile robot, its motion behaviors are divided into obstacle - avoidance behavior, target - turning behavior, and target approaching behavior. Subsequently, the neural network method in deep learning is used to build a global path planning model for the robot. On this basis, a fuzzy controller is designed with the help of a fuzzy control algorithm to correct the deviations that occur during path planning, thereby achieving optimized control of the robot's global path. In addition, considering edge computing optimization, the proposed model can process local data at the edge device, reducing the communication burden between the robot and the central server, and improving the real time performance of path planning. The experimental results show that for the mobile robot controlled by the research method in this paper, the deviation distance of the path angle is within 5 cm, the deviation convergence can be completed within 10 ms, and the planned path is shorter. This indicates that the proposed scheme can effectively improve the global path planning ability of mobile robots in the industrial Internet environment and promote the collaborative operation of robots through edge computing optimization.
12.1CVJan 6, 2024
Incorporating Visual Experts to Resolve the Information Loss in Multimodal Large Language ModelsXin He, Longhui Wei, Lingxi Xie et al.
Multimodal Large Language Models (MLLMs) are experiencing rapid growth, yielding a plethora of noteworthy contributions in recent months. The prevailing trend involves adopting data-driven methodologies, wherein diverse instruction-following datasets are collected. However, a prevailing challenge persists in these approaches, specifically in relation to the limited visual perception ability, as CLIP-like encoders employed for extracting visual information from inputs. Though these encoders are pre-trained on billions of image-text pairs, they still grapple with the information loss dilemma, given that textual captions only partially capture the contents depicted in images. To address this limitation, this paper proposes to improve the visual perception ability of MLLMs through a mixture-of-experts knowledge enhancement mechanism. Specifically, we introduce a novel method that incorporates multi-task encoders and visual tools into the existing MLLMs training and inference pipeline, aiming to provide a more comprehensive and accurate summarization of visual inputs. Extensive experiments have evaluated its effectiveness of advancing MLLMs, showcasing improved visual perception achieved through the integration of visual experts.
12.0IRMar 27, 2024
DELTA: Pre-train a Discriminative Encoder for Legal Case Retrieval via Structural Word AlignmentHaitao Li, Qingyao Ai, Xinyan Han et al.
Recent research demonstrates the effectiveness of using pre-trained language models for legal case retrieval. Most of the existing works focus on improving the representation ability for the contextualized embedding of the [CLS] token and calculate relevance using textual semantic similarity. However, in the legal domain, textual semantic similarity does not always imply that the cases are relevant enough. Instead, relevance in legal cases primarily depends on the similarity of key facts that impact the final judgment. Without proper treatments, the discriminative ability of learned representations could be limited since legal cases are lengthy and contain numerous non-key facts. To this end, we introduce DELTA, a discriminative model designed for legal case retrieval. The basic idea involves pinpointing key facts in legal cases and pulling the contextualized embedding of the [CLS] token closer to the key facts while pushing away from the non-key facts, which can warm up the case embedding space in an unsupervised manner. To be specific, this study brings the word alignment mechanism to the contextual masked auto-encoder. First, we leverage shallow decoders to create information bottlenecks, aiming to enhance the representation ability. Second, we employ the deep decoder to enable translation between different structures, with the goal of pinpointing key facts to enhance discriminative ability. Comprehensive experiments conducted on publicly available legal benchmarks show that our approach can outperform existing state-of-the-art methods in legal case retrieval. It provides a new perspective on the in-depth understanding and processing of legal case documents.