NALGMADSMLAug 13, 2015

Dimensionality Reduction of Collective Motion by Principal Manifolds

arXiv:1508.03332v119 citations
Originality Synthesis-oriented
AI Analysis

This work addresses a domain-specific bottleneck in dimensionality reduction for collective motion analysis, offering an incremental improvement over current nonlinear methods.

The paper tackled the problem of analyzing low-dimensional embedding manifolds in collective motion patterns by proposing a two-dimensional principal manifold approach using cubic smoothing splines and geodesic distances, which retains original structure better than existing methods in noisy and sparse datasets.

While the existence of low-dimensional embedding manifolds has been shown in patterns of collective motion, the current battery of nonlinear dimensionality reduction methods are not amenable to the analysis of such manifolds. This is mainly due to the necessary spectral decomposition step, which limits control over the mapping from the original high-dimensional space to the embedding space. Here, we propose an alternative approach that demands a two-dimensional embedding which topologically summarizes the high-dimensional data. In this sense, our approach is closely related to the construction of one-dimensional principal curves that minimize orthogonal error to data points subject to smoothness constraints. Specifically, we construct a two-dimensional principal manifold directly in the high-dimensional space using cubic smoothing splines, and define the embedding coordinates in terms of geodesic distances. Thus, the mapping from the high-dimensional data to the manifold is defined in terms of local coordinates. Through representative examples, we show that compared to existing nonlinear dimensionality reduction methods, the principal manifold retains the original structure even in noisy and sparse datasets. The principal manifold finding algorithm is applied to configurations obtained from a dynamical system of multiple agents simulating a complex maneuver called predator mobbing, and the resulting two-dimensional embedding is compared with that of a well-established nonlinear dimensionality reduction method.

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