CVGRAug 18, 2020

Learning to Generate Diverse Dance Motions with Transformer

arXiv:2008.08171v1145 citations
Originality Incremental advance
AI Analysis

This addresses the need for cost-effective and scalable dance animation in virtual events, though it is incremental as it builds on existing motion synthesis techniques.

The authors tackled the problem of generating diverse dance motions for virtual concerts by introducing a system that synthesizes complex dance sequences from music, outperforming state-of-the-art methods with new evaluation metrics.

With the ongoing pandemic, virtual concerts and live events using digitized performances of musicians are getting traction on massive multiplayer online worlds. However, well choreographed dance movements are extremely complex to animate and would involve an expensive and tedious production process. In addition to the use of complex motion capture systems, it typically requires a collaborative effort between animators, dancers, and choreographers. We introduce a complete system for dance motion synthesis, which can generate complex and highly diverse dance sequences given an input music sequence. As motion capture data is limited for the range of dance motions and styles, we introduce a massive dance motion data set that is created from YouTube videos. We also present a novel two-stream motion transformer generative model, which can generate motion sequences with high flexibility. We also introduce new evaluation metrics for the quality of synthesized dance motions, and demonstrate that our system can outperform state-of-the-art methods. Our system provides high-quality animations suitable for large crowds for virtual concerts and can also be used as reference for professional animation pipelines. Most importantly, we show that vast online videos can be effective in training dance motion models.

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