CVGRJun 9, 2021

Plan2Scene: Converting Floorplans to 3D Scenes

arXiv:2106.05375v134 citations
Originality Highly original
AI Analysis

This addresses the challenge of creating detailed 3D interior models from sparse data for applications in architecture or virtual reality, representing a novel method for a known bottleneck.

The paper tackles the problem of converting floorplans and photos into textured 3D mesh models, achieving realistic results that outperform baselines on texture quality metrics and in user studies.

We address the task of converting a floorplan and a set of associated photos of a residence into a textured 3D mesh model, a task which we call Plan2Scene. Our system 1) lifts a floorplan image to a 3D mesh model; 2) synthesizes surface textures based on the input photos; and 3) infers textures for unobserved surfaces using a graph neural network architecture. To train and evaluate our system we create indoor surface texture datasets, and augment a dataset of floorplans and photos from prior work with rectified surface crops and additional annotations. Our approach handles the challenge of producing tileable textures for dominant surfaces such as floors, walls, and ceilings from a sparse set of unaligned photos that only partially cover the residence. Qualitative and quantitative evaluations show that our system produces realistic 3D interior models, outperforming baseline approaches on a suite of texture quality metrics and as measured by a holistic user study.

Code Implementations1 repo
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