CVGRDec 11, 2021

AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANs

arXiv:2112.05957v179 citations
Originality Incremental advance
AI Analysis

This addresses the lack of methods for generating high-resolution, render-ready 3D faces from in-the-wild images, which is incremental as it builds on existing 3DMM fitting but introduces new data and rendering techniques.

The paper tackles the problem of reconstructing photorealistic render-ready 3D facial geometry and BRDF from a single low-resolution in-the-wild image, achieving significant performance improvements over existing methods and enabling high-resolution rendering for applications.

Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge, there is no method which can produce render-ready high-resolution 3D faces from "in-the-wild" images and this can be attributed to the: (a) scarcity of available data for training, and (b) lack of robust methodologies that can successfully be applied on very high-resolution data. In this work, we introduce the first method that is able to reconstruct photorealistic render-ready 3D facial geometry and BRDF from a single "in-the-wild" image. We capture a large dataset of facial shape and reflectance, which we have made public. We define a fast facial photorealistic differentiable rendering methodology with accurate facial skin diffuse and specular reflection, self-occlusion and subsurface scattering approximation. With this, we train a network that disentangles the facial diffuse and specular BRDF components from a shape and texture with baked illumination, reconstructed with a state-of-the-art 3DMM fitting method. Our method outperforms the existing arts by a significant margin and reconstructs high-resolution 3D faces from a single low-resolution image, that can be rendered in various applications, and bridge the uncanny valley.

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