GRCVDCMar 7, 2023

NEPHELE: A Neural Platform for Highly Realistic Cloud Radiance Rendering

arXiv:2303.04086v1h-index: 28
AI Analysis

This addresses the problem of resource-intensive neural rendering for applications like cloud VR/AR, though it is incremental as it builds on existing neural rendering techniques with cloud enhancements.

The paper tackles the challenge of achieving real-time, high-resolution neural radiance rendering by proposing NEPHELE, a cloud-based platform that combines multiple remote GPUs and introduces i-NOLF for ultra-fast rendering, resulting in an order of magnitude performance gain over i-NGP in multi-user scenarios.

We have recently seen tremendous progress in neural rendering (NR) advances, i.e., NeRF, for photo-real free-view synthesis. Yet, as a local technique based on a single computer/GPU, even the best-engineered Instant-NGP or i-NGP cannot reach real-time performance when rendering at a high resolution, and often requires huge local computing resources. In this paper, we resort to cloud rendering and present NEPHELE, a neural platform for highly realistic cloud radiance rendering. In stark contrast with existing NR approaches, our NEPHELE allows for more powerful rendering capabilities by combining multiple remote GPUs and facilitates collaboration by allowing multiple people to view the same NeRF scene simultaneously. We introduce i-NOLF to employ opacity light fields for ultra-fast neural radiance rendering in a one-query-per-ray manner. We further resemble the Lumigraph with geometry proxies for fast ray querying and subsequently employ a small MLP to model the local opacity lumishperes for high-quality rendering. We also adopt Perfect Spatial Hashing in i-NOLF to enhance cache coherence. As a result, our i-NOLF achieves an order of magnitude performance gain in terms of efficiency than i-NGP, especially for the multi-user multi-viewpoint setting under cloud rendering scenarios. We further tailor a task scheduler accompanied by our i-NOLF representation and demonstrate the advance of our methodological design through a comprehensive cloud platform, consisting of a series of cooperated modules, i.e., render farms, task assigner, frame composer, and detailed streaming strategies. Using such a cloud platform compatible with neural rendering, we further showcase the capabilities of our cloud radiance rendering through a series of applications, ranging from cloud VR/AR rendering.

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