LGITSTJun 5, 2023

Online Learning with Feedback Graphs: The True Shape of Regret

arXiv:2306.02971v14 citationsh-index: 23
Originality Highly original
AI Analysis

This resolves a significant restriction in the literature for large graphs, providing the first provably optimal algorithm in this setting.

The paper tackles the problem of sequential learning with feedback graphs by proving that the minimax regret is proportional to a new quantity called problem complexity, achieving optimal regret for any graph and time horizon, including cases where T is smaller than α³.

Sequential learning with feedback graphs is a natural extension of the multi-armed bandit problem where the problem is equipped with an underlying graph structure that provides additional information - playing an action reveals the losses of all the neighbors of the action. This problem was introduced by \citet{mannor2011} and received considerable attention in recent years. It is generally stated in the literature that the minimax regret rate for this problem is of order $\sqrt{αT}$, where $α$ is the independence number of the graph, and $T$ is the time horizon. However, this is proven only when the number of rounds $T$ is larger than $α^3$, which poses a significant restriction for the usability of this result in large graphs. In this paper, we define a new quantity $R^*$, called the \emph{problem complexity}, and prove that the minimax regret is proportional to $R^*$ for any graph and time horizon $T$. Introducing an intricate exploration strategy, we define the \mainAlgorithm algorithm that achieves the minimax optimal regret bound and becomes the first provably optimal algorithm for this setting, even if $T$ is smaller than $α^3$.

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