IRLGApr 12, 2024

Collaborative-Enhanced Prediction of Spending on Newly Downloaded Mobile Games under Consumption Uncertainty

arXiv:2404.08301v115 citationsh-index: 18WWW
Originality Incremental advance
AI Analysis

This addresses revenue optimization for mobile gaming companies by improving spending predictions under uncertainty, though it is incremental as it builds on existing collaborative methods.

The paper tackled the problem of predicting user spending on newly downloaded mobile games by proposing a collaborative-enhanced model that avoids user IDs for privacy, achieving a 17.11% improvement offline and a 50.65% boost in an online A/B test.

With the surge in mobile gaming, accurately predicting user spending on newly downloaded games has become paramount for maximizing revenue. However, the inherently unpredictable nature of user behavior poses significant challenges in this endeavor. To address this, we propose a robust model training and evaluation framework aimed at standardizing spending data to mitigate label variance and extremes, ensuring stability in the modeling process. Within this framework, we introduce a collaborative-enhanced model designed to predict user game spending without relying on user IDs, thus ensuring user privacy and enabling seamless online training. Our model adopts a unique approach by separately representing user preferences and game features before merging them as input to the spending prediction module. Through rigorous experimentation, our approach demonstrates notable improvements over production models, achieving a remarkable \textbf{17.11}\% enhancement on offline data and an impressive \textbf{50.65}\% boost in an online A/B test. In summary, our contributions underscore the importance of stable model training frameworks and the efficacy of collaborative-enhanced models in predicting user spending behavior in mobile gaming.

Foundations

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