CVJun 1, 2024

Details Enhancement in Unsigned Distance Field Learning for High-fidelity 3D Surface Reconstruction

arXiv:2406.00346v313 citationsHas Code
Originality Incremental advance
AI Analysis

This addresses the challenge of reconstructing open surfaces and complex inner structures in 3D modeling, which is important for applications in computer graphics and vision, though it appears incremental as it builds on prior UDF work with specific technical improvements.

The paper tackles the problem of high-fidelity 3D surface reconstruction using Unsigned Distance Fields (UDFs), which struggle with issues like non-differentiability and vanishing gradients, by proposing DEUDF learning that integrates normal alignment, adaptive Eikonal constraints, and other strategies to stabilize training from unoriented point clouds, resulting in outperforming existing UDF methods in accuracy and surface quality.

While Signed Distance Fields (SDF) are well-established for modeling watertight surfaces, Unsigned Distance Fields (UDF) broaden the scope to include open surfaces and models with complex inner structures. Despite their flexibility, UDFs encounter significant challenges in high-fidelity 3D reconstruction, such as non-differentiability at the zero level set, difficulty in achieving the exact zero value, numerous local minima, vanishing gradients, and oscillating gradient directions near the zero level set. To address these challenges, we propose Details Enhanced UDF (DEUDF) learning that integrates normal alignment and the SIREN network for capturing fine geometric details, adaptively weighted Eikonal constraints to address vanishing gradients near the target surface, unconditioned MLP-based UDF representation to relax non-negativity constraints, and DCUDF for extracting the local minimal average distance surface. These strategies collectively stabilize the learning process from unoriented point clouds and enhance the accuracy of UDFs. Our computational results demonstrate that DEUDF outperforms existing UDF learning methods in both accuracy and the quality of reconstructed surfaces. Our source code is at https://github.com/GiliAI/DEUDF.

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