CVMar 16

FreeTalk: Emotional Topology-Free 3D Talking Heads

arXiv:2603.1551251.81 citationsh-index: 13
AI Analysis

This addresses the challenge of deploying 3D talking-head animation on raw scans without template constraints, which is incremental as it builds on existing methods but extends generalization.

The paper tackles the problem of speech-driven 3D facial animation on unregistered meshes with arbitrary topology and controllable emotional dynamics, achieving improved robustness to unseen identities and mesh topologies.

Speech-driven 3D facial animation has advanced rapidly, yet most approaches remain tied to registered template meshes, preventing effective deployment on raw 3D scans with arbitrary topology. At the same time, modeling controllable emotional dynamics beyond lip articulation remains challenging, and is often tied to template-based parameterizations. We address these challenges by proposing FreeTalk, a two-stage framework for emotion-conditioned 3D talking-head animation that generalizes to unregistered face meshes with arbitrary vertex count and connectivity. First, Audio-To-Sparse (ATS) predicts a temporally coherent sequence of 3D landmark displacements from speech audio, conditioned on an emotion category and intensity. This sparse representation captures both articulatory and affective motion while remaining independent of mesh topology. Second, Sparse-To-Mesh (STM) transfers the predicted landmark motion to a target mesh by combining intrinsic surface features with landmark-to-vertex conditioning, producing dense per-vertex deformations without template fitting or correspondence supervision at test time. Extensive experiments show that FreeTalk matches specialized baselines when trained in-domain, while providing substantially improved robustness to unseen identities and mesh topologies. Code and pre-trained models will be made publicly available.

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