CVAIGRLGMMMay 8, 2022

Unsupervised Discovery and Composition of Object Light Fields

Stanford
arXiv:2205.03923v233 citationsh-index: 137
Originality Highly original
AI Analysis

This addresses the bottleneck of slow and noisy 3D scene rendering for computer vision and graphics applications, offering a significant improvement over existing methods.

The paper tackles the problem of high computational cost and poor rendering quality in unsupervised object-centric neural scene representations by proposing Compositional Object Light Fields (COLF), which uses light fields to represent objects and a novel compositor module, achieving state-of-the-art performance and orders of magnitude faster speeds.

Neural scene representations, both continuous and discrete, have recently emerged as a powerful new paradigm for 3D scene understanding. Recent efforts have tackled unsupervised discovery of object-centric neural scene representations. However, the high cost of ray-marching, exacerbated by the fact that each object representation has to be ray-marched separately, leads to insufficiently sampled radiance fields and thus, noisy renderings, poor framerates, and high memory and time complexity during training and rendering. Here, we propose to represent objects in an object-centric, compositional scene representation as light fields. We propose a novel light field compositor module that enables reconstructing the global light field from a set of object-centric light fields. Dubbed Compositional Object Light Fields (COLF), our method enables unsupervised learning of object-centric neural scene representations, state-of-the-art reconstruction and novel view synthesis performance on standard datasets, and rendering and training speeds at orders of magnitude faster than existing 3D approaches.

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