GTAIMASYDSMay 21, 2023

Markov $α$-Potential Games

arXiv:2305.12553v713 citations
Originality Highly original
AI Analysis

This work addresses the analysis of equilibrium and optimization in Markov games, which is a foundational problem in multi-agent reinforcement learning and game theory, offering a novel theoretical framework with practical applications.

The authors introduced Markov α-potential games as a new framework for analyzing Markov games, proving that any finite-state, finite-action Markov game fits this framework and establishing the existence of an α-potential function, with optimizers corresponding to α-stationary Nash equilibria. They applied this framework to Markov congestion games and perturbed Markov team games, deriving explicit bounds for α and providing algorithms with Nash regret analysis supported by numerical experiments.

We propose a new framework of Markov $α$-potential games to study Markov games. We show that any Markov game with finite-state and finite-action is a Markov $α$-potential game, and establish the existence of an associated $α$-potential function. Any optimizer of an $α$-potential function is shown to be an $α$-stationary Nash equilibrium. We study two important classes of practically significant Markov games, Markov congestion games and the perturbed Markov team games, via the framework of Markov $α$-potential games, with explicit characterization of an upper bound for $α$ and its relation to game parameters. Additionally, we provide a semi-infinite linear programming based formulation to obtain an upper bound for $α$ for any Markov game. Furthermore, we study two equilibrium approximation algorithms, namely the projected gradient-ascent algorithm and the sequential maximum improvement algorithm, along with their Nash regret analysis, and corroborate the results with numerical experiments.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes