Niccolò Turcato

RO
h-index15
5papers
11citations
Novelty36%
AI Score22

5 Papers

ROSep 2, 2024
AI Olympics challenge with Evolutionary Soft Actor Critic

Marco Calì, Alberto Sinigaglia, Niccolò Turcato et al.

In the following report, we describe the solution we propose for the AI Olympics competition held at IROS 2024. Our solution is based on a Model-free Deep Reinforcement Learning approach combined with an evolutionary strategy. We will briefly describe the algorithms that have been used and then provide details of the approach

ROMar 6, 2025
Towards Autonomous Reinforcement Learning for Real-World Robotic Manipulation with Large Language Models

Niccolò Turcato, Matteo Iovino, Aris Synodinos et al.

Recent advancements in Large Language Models (LLMs) and Visual Language Models (VLMs) have significantly impacted robotics, enabling high-level semantic motion planning applications. Reinforcement Learning (RL), a complementary paradigm, enables agents to autonomously optimize complex behaviors through interaction and reward signals. However, designing effective reward functions for RL remains challenging, especially in real-world tasks where sparse rewards are insufficient and dense rewards require elaborate design. In this work, we propose Autonomous Reinforcement learning for Complex Human-Informed Environments (ARCHIE), an unsupervised pipeline leveraging GPT-4, a pre-trained LLM, to generate reward functions directly from natural language task descriptions. The rewards are used to train RL agents in simulated environments, where we formalize the reward generation process to enhance feasibility. Additionally, GPT-4 automates the coding of task success criteria, creating a fully automated, one-shot procedure for translating human-readable text into deployable robot skills. Our approach is validated through extensive simulated experiments on single-arm and bi-manual manipulation tasks using an ABB YuMi collaborative robot, highlighting its practicality and effectiveness. Tasks are demonstrated on the real robot setup.

LGFeb 14, 2024
Exploiting Estimation Bias in Clipped Double Q-Learning for Continous Control Reinforcement Learning Tasks

Niccolò Turcato, Alberto Sinigaglia, Alberto Dalla Libera et al.

Continuous control Deep Reinforcement Learning (RL) approaches are known to suffer from estimation biases, leading to suboptimal policies. This paper introduces innovative methods in RL, focusing on addressing and exploiting estimation biases in Actor-Critic methods for continuous control tasks, using Deep Double Q-Learning. We design a Bias Exploiting (BE) mechanism to dynamically select the most advantageous estimation bias during training of the RL agent. Most State-of-the-art Deep RL algorithms can be equipped with the BE mechanism, without hindering performance or computational complexity. Our extensive experiments across various continuous control tasks demonstrate the effectiveness of our approaches. We show that RL algorithms equipped with this method can match or surpass their counterparts, particularly in environments where estimation biases significantly impact learning. The results underline the importance of bias exploitation in improving policy learning in RL.

ROApr 9, 2025
Learning global control of underactuated systems with Model-Based Reinforcement Learning

Niccolò Turcato, Marco Calì, Alberto Dalla Libera et al.

This short paper describes our proposed solution for the third edition of the "AI Olympics with RealAIGym" competition, held at ICRA 2025. We employed Monte-Carlo Probabilistic Inference for Learning Control (MC-PILCO), an MBRL algorithm recognized for its exceptional data efficiency across various low-dimensional robotic tasks, including cart-pole, ball \& plate, and Furuta pendulum systems. MC-PILCO optimizes a system dynamics model using interaction data, enabling policy refinement through simulation rather than direct system data optimization. This approach has proven highly effective in physical systems, offering greater data efficiency than Model-Free (MF) alternatives. Notably, MC-PILCO has previously won the first two editions of this competition, demonstrating its robustness in both simulated and real-world environments. Besides briefly reviewing the algorithm, we discuss the most critical aspects of the MC-PILCO implementation in the tasks at hand: learning a global policy for the pendubot and acrobot systems.

LGDec 9, 2024
Edge Delayed Deep Deterministic Policy Gradient: efficient continuous control for edge scenarios

Alberto Sinigaglia, Niccolò Turcato, Ruggero Carli et al.

Deep Reinforcement Learning is gaining increasing attention thanks to its capability to learn complex policies in high-dimensional settings. Recent advancements utilize a dual-network architecture to learn optimal policies through the Q-learning algorithm. However, this approach has notable drawbacks, such as an overestimation bias that can disrupt the learning process and degrade the performance of the resulting policy. To address this, novel algorithms have been developed that mitigate overestimation bias by employing multiple Q-functions. Edge scenarios, which prioritize privacy, have recently gained prominence. In these settings, limited computational resources pose a significant challenge for complex Machine Learning approaches, making the efficiency of algorithms crucial for their performance. In this work, we introduce a novel Reinforcement Learning algorithm tailored for edge scenarios, called Edge Delayed Deep Deterministic Policy Gradient (EdgeD3). EdgeD3 enhances the Deep Deterministic Policy Gradient (DDPG) algorithm, achieving significantly improved performance with $25\%$ less Graphics Process Unit (GPU) time while maintaining the same memory usage. Additionally, EdgeD3 consistently matches or surpasses the performance of state-of-the-art methods across various benchmarks, all while using $30\%$ fewer computational resources and requiring $30\%$ less memory.